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if alt f4ing out of your software causes bad things to happen you should just put in an override. e.g. you can just make your game close properly or autosave on alt f4 if you want, or disable alt f4 entirely.
alt f4 is just the same as pressing the close windows cross for many people, so as a developer you should treat it that way. ctrl-alt-del / task manager are for emergencies these days.
If that's true, why not just quit the game normally?
In Subnautica, if you don't Save then Quit, you are going to lose progress (as designed)...
FYI: You can also use this to your advantage, if planning on doing something very "risky".
alt f4 is typically faster/less buttons to press.
it's really case by case. nine times of ten i use alt f4 precisely to bypass autosaving and be able to re-do something when you aren't supposed to.
but for example in a city builder i'm usually grateful if the game autosaves when it crashes, and if the game can do that then why bother quitting the normal way instead of alt f4ing?
dark souls and similar examples is another good example. when you quit those normally you have to go through all the console style menu animations again. aft f4 can easily save you 30 seconds there.
(and ofc for bad software that keeps the process running after you "properly" close it, you might as well just end task from the get go.)
But using the brake and shifting to park is a better option.
i dunno i've never had to go to the hospital from alt f4ing before.
can't remember the last time alt f4 caused by computer to blue screen either, or even the last time i unintentionally lost progress.
honestly the only negative i can think of is changed settings not saving on a crash/alt f4 in world of warcraft, so you had to quit the game properly once before you could go back to alt f4ing.
he almost certainly just didn't save and misremembers when he got what blueprints, and thus would have lost his progress with a regular exit from the game too.
the only difference is that he would have gotten a warning box that he didn't save with a regular exit.
it would be funny if it's actually true though, cause that means there IS some windows override for alt f4 within the game.
I would imagine those same people experience frequent computer problems as well...
Alt-F4 is basically the same as crashing a program. It shouldn't damage the core program itself, but anything in memory at the time is subject to damage and corruption. It's generally fine to close a browser this way, but most software is designed to be shutdown properly. Those "people" you mentioned need to learn proper PC practices rather than expecting developers to do something. And note that Alt-F4 is an operating system function, so there is nothing gaming devs could do anyway.
Oh, so you like autosaves?
https://github.com/DingoDjango/snAutosave/releases
On hardcore you are forced to save when quitting the game. I got used to that, especially as saving before any danger does not help as the savegame will be deleted anyways if not survived. XD
Yeah, no idea what EleventhStar is on about as that is the most ludicrous statement i've read about operating functionality i've ever heard. but it explains a lot of the younger gens having SO MUCH computer problems. Causing it themselves for using methods not really meant to used that way.. then blame others for their lack of understanding rather than own up to just having bad info on the net from the numerous alt+f4 jokes. :P I
No, please don't ALT+F4 out of programs if you can close it down properly.. Its really not hard folks. You Alt+F4 at your own discretion, no developer should ever hand hold people to such a degree because they can't help themselves with using a command NOT MEANT to help you save data in almost every case.