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Spotlight: 0.2 / second.
Floodlight: 0.2 / second.
Scanner room: 0.15 / second idle, 0.5 / second scanning.
Water filtration machine: 0.85 / second.
Battery charger: 0.0015 * capacity (100 or 500 per battery in charge) / second.
Powercell charger: 0.0025 * capacity (200 or 1000 per powercell in charge) / second.
Moonpool: 0.0025 * total capacity / second.
Fabricator: 5.0 / craft.
Seaglide: light 0.06 energy / second, moving 0.1 energy / second.
Flashlight: 0.125 energy / second when in use.
# Lava larva consumption.
Cyclops: 44 lava larva attach points.
Prawn Suit: 12 lava larva attach points.
Consume 0.05 energy per second.
# Power sources.
Solar panel is 1.25 energy per second in the best condition (close to the surface and not much water fog). Battery 75 power.
Bioreactor is 0.83 energy per second. Battery 500 power.
Nuclear reactor is 4.16 energy per second. Battery 2500 power.
Thermal plant is 1.65 energy per second at best (100°C). Battery 250 power.
Note that solar panels and thermal plants are difficult to calculate precisely.
The thermal plant depends on the day night scalar, the biome temperature, the depth, the day night depth multiplier, and some noise to add some variance. Some of them are curves.
The solar depends on the intensity of the caustic light of the biome, the day night scalar and of course the depth which is a curve as well.
https://subnautica.org/
Is the lower consumption number on Battery and PC Chargers (100 and 200 / second respectively, apparently) a constant, idle drain by the charger when not loaded?
If you have two batteries, it will be 0.0015 * 100 * 2 = 0.3 energy per second, and so on.
Same principle for the powercell charger.
Of course they don't drain anything when they don't have to charge.
So for instance you have a battery with 15%, you need 75% so the calculation is 75 / (0.0015 * 100) = 500 seconds to have a full battery.
If you have two batteries with 15% each, the calculation becomes 75 / (0.0015*200) = 250 seconds.
There is a difference when you decide to charge your Prawn Suit in a Cyclops / moonpool, as the calculation isn't the same as the powercell charger.
The moonpool / cyclops will always be the total capacity of the two powercells, it doesn't matter if one of them is fully charged.
Imagine you have two ion powercells. One is fully charged, the other is depleted.
You place both in the powercell charger:
0.0025 * 1000 = 2.5 energy / second to charge the powercell.
You do the same while they are in the Prawn Suit docked. Again one fully charged the second depleted:
0.0025 * 2000 = 5 energy / second to charge the powercell.
If anyone has anything else to add, I will be paying attention to this topic :)