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Same here... The Propulsion cannon is useful to clear blockages in the Aurora, but the Repulsion... Never needed it.
The only time I ever use the Rep Cannon is if I find one in a time capsule. And even then, it's hard to justify the inventory space most times.
Yeah! I was just in that place shooting with the repulsion cannon to the thing blocking the ladder when I wrote the post xDD
And even then it only works against small to medium fauna and kinda worthless against leviathans, for obvious reasons (although can still potentially save your life).
It's the closest thing you get to an actual weapon, only without damage, flare or... Anything interesting, really.
Maybe if you could, like, link it to a resource in your inventory and shoot it in a quick succession like a pistol with extra steps...
But hey, keeps the bonesharks away at least.
- Shooting resources (like a titanium piece) from your inventory can be very effective as an offensive tool. It will de-spawn Warpers and can kill most mid-sized fauna in 1-2 shots.
- If you fire any "light-weight" object, like a single piece of a resource, straight in the air while at the surface, it will stop in midair and just remain there. Not useful at all as far as I can tell, but just a point of trivia. Those resources will be detectable with a scanner room.
- You can fire the camera drones with the Prop Cannon and get some interesting views or access to places you shouldn't be able to go. For example, you can fire one onto the side of the Aurora for an aerial view. You can also fire them into the QEP, since the upper parts have no collision mesh. The drone will fall through and you can explore the area that's normally out of bounds, like below:
https://steamcommunity.com/sharedfiles/filedetails/?id=3171072733