Subnautica

Subnautica

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King Mustard 16/abr./2020 às 14:30
Played for 20 minutes, had no idea what to do, uninstalled
The game doesn't even give you hints how to begin, what to look for, what to make. I ended up swimming for 15 minutes, constantly having to come up for air, with no idea what to do. Picked up some scrap metal, some acid mushrooms, not much else (due to not being able to stay under water). Made hardly anything with the fabricator.

Gave up.

I don't expect full-on hand-holding but game goes in the opposite direction entirely. It's clearly for people who feel superior than others for 'figuring it out for themselves'.

Boring game.

Thank God I got it free from the Epic Games store. Would be gutted if I paid, especially anywhere close to full price.
Última edição por King Mustard; 16/abr./2020 às 14:55
Escrito originalmente por marcinpata:
Escrito originalmente por King Mustard:
Escrito originalmente por Coops:
Thanks for letting us know.
Clearly, you focused on me removing the game than my fair feedback.

That's your issue.
Dude (or dudette), almost all survival games are like this. This is literally your only task in the game - find a way to survive and escape the planet.

Same with The Forest, Green Hell and others. I spend nearly 15 hours of gameplay in Green Hell just to figure out how to stay alive for more than 10 minutes. If that kind of gameplay is not your cup of tea, I advise to stay away from crafting/exploration games.

But, if you decide to give subnautica a 2nd try, just focus on the stuff that can be done in the fabricator. In the beginning, you need to craft the repair tool to repair the radio. The game will guide you from there, but beware, it's not always going to be obvious. There were moments when I spent hours/days on just figuring out how to navigate to a certail location etc.
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Stardama69 18/abr./2020 às 1:12 
Escrito originalmente por Pepe_DeJefe:
The game (via the PDA voice) does prompt you immediately to begin fixing your lifepod. And a cursory look at the replicator shows a tool called... "repair tool". That's pretty on the nose.

Even just taking it purely in character, almost anyone's first priority if they were actually in that situation would be to fix the radio and the lifeboat ASAP. Just looking at what you can interact with literally right way, the replicator still works, and it has a recipe for "repair tool", so collecting ingredients for that is the first "quest".

I don't want to be mean, but... You say you're okay with not having your hand held, but if this crosses the line, I don't think you've ever experienced anything that wasn't holding your hand in anything less than the most extreme sense. Your whole scale for "hand holding" must be hyper-compressed. Like, your threshold for "not having your hand held" means having an NPC radioman explicitly walk you through everything, just without a quest arrow perma-glued to your HUD at the same time (or vice versa).

To be fair, there IS stuff in the game that doesn't hold your hand, and can even send you to a wiki to figure out. But you literally have to be ignoring what the game is explicitly telling you in order to think you're not being given any direction in the lifepod.

The only thing I would add to your accurate comment would be that the game has its own internal logic and the way certain things work can be a bit confusing until you read the wiki. Not gonna give examples cause spoilers
RandalMcdaniel 19/abr./2020 às 14:38 
your loss lol
mattszymanko 20/abr./2020 às 0:25 
If you don't like survival games, where YOU need to find everything out on your own, then why did you wanted to play it? For now i played 3,5 hours in Subnautica and it's great. You need to get to know basic mechanics like getting food or water and you're settled up. If it's not your type of game, then well... Thanks for letting us know.
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Publicado em: 16/abr./2020 às 14:30
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