Subnautica

Subnautica

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Mintywave151 Jul 22, 2023 @ 8:41pm
"Getting your feet wet-85.8% of people have earned this achievement"
So 15.2% of people haven't gone into the water?
Originally posted by HuskyDynamics:
That 15.2% likely comes from those who bought the game and never played it (maybe they got it on a really good sale or with some deal or something), and possibly those who bought and then refunded the game. I'm not sure if Steam counts the latter in achievement percentages though.
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HuskyDynamics Jul 22, 2023 @ 8:57pm 
That 15.2% likely comes from those who bought the game and never played it (maybe they got it on a really good sale or with some deal or something), and possibly those who bought and then refunded the game. I'm not sure if Steam counts the latter in achievement percentages though.
Mintywave151 Jul 22, 2023 @ 10:03pm 
Originally posted by HuskyDynamics:
That 15.2% likely comes from those who bought the game and never played it (maybe they got it on a really good sale or with some deal or something), and possibly those who bought and then refunded the game. I'm not sure if Steam counts the latter in achievement percentages though.
it was meant as a joke, but thanks for the explaination
EleventhStar Jul 23, 2023 @ 3:01am 
85% is pretty high, if you look around you can see plenty of (popular) games where way less people have the "start the game" achievement.

but only 50% have a habitat/seamoth so there are a lot of first-hour quitters.

a third of the people who make a habitat/seamoth reach endgame which is pretty good.

surprised the amount of people that quit between lost river and deeper isn't higher, that's usually the part of the game that's grindy/annoying to me.
Justice Jul 23, 2023 @ 3:36am 
Originally posted by EleventhStar:
surprised the amount of people that quit between lost river and deeper isn't higher, that's usually the part of the game that's grindy/annoying to me.
Barely felt like a grind and more of an excuse to explore more! I liked collecting resources to prepare build vehicles, upgrades and items for base. Game has crafting+building, so of course there will be gathering and going very deep require a bit more preperations than near the surface. I don't see what's the problem here other than people being lazy
EleventhStar Jul 23, 2023 @ 3:45am 
Originally posted by Justice:
Barely felt like a grind and more of an excuse to explore more! I liked collecting resources to prepare build vehicles, upgrades and items for base. Game has crafting+building, so of course there will be gathering and going very deep require a bit more preperations than near the surface. I don't see what's the problem here other than people being lazy

nickle is very annoying to get if you don't build a scanner room down there, sulfur is worse until you figure out it's in the goop, and once you figure that out you probably aren't prepared for the health damage.

took multiple trips on my first playthrough, and trips to the lost river are probably the longest trips in the game especially if you haven't figured everything out yet and don't have food to bring.
Coops Jul 23, 2023 @ 4:03am 
A more likely explanation than they never played, is that they played in early access before the achievements were added.
admiral1018 Jul 23, 2023 @ 6:49am 
There's been some debate on Steam forums for a while about whether those percentages are based on players who own the game, players who have loaded the game (whether played or not), or players who have actually played the game. Steam has never officially clarified this as far as I've seen.

85% of players at least getting that far actually seems pretty high to me given how many people buy games on sale and don't play them at once, sometimes at all. There are also players who buy games and just start them/let them run for 15 minutes to collect cards, but then never get past the title screen.
Franky Jul 23, 2023 @ 8:18am 
yes, i know:summerparrot2023:
KRT™1forest1 Jul 23, 2023 @ 2:41pm 
Can I use The Logitech F170 controller to control the sub and will two lots of batteries last the whole submarine mission. I ask as once I buy it I can't afford high tech gadgets.
Yzal Jul 23, 2023 @ 3:17pm 
It's fine, it just mean people bought but didn't play the game. Their loss.
Now if the % of people that got any of the other achievements was higher? yeah, that'll be something.
Last edited by Yzal; Jul 23, 2023 @ 4:36pm
Franky Jul 24, 2023 @ 12:59am 
If steam counts the latter, then I'm surprised:slimeamazed:
TheWarpatchs Jul 24, 2023 @ 12:37pm 
this is my favorite:divemask:
Crispy Nov 24, 2024 @ 6:59am 
Originally posted by EleventhStar:
85% is pretty high, if you look around you can see plenty of (popular) games where way less people have the "start the game" achievement.

but only 50% have a habitat/seamoth so there are a lot of first-hour quitters.

a third of the people who make a habitat/seamoth reach endgame which is pretty good.

surprised the amount of people that quit between lost river and deeper isn't higher, that's usually the part of the game that's grindy/annoying to me.

I think the hardest part of getting into Subnautica is really just making it to the part of the most exploration, which is usually around end game in my experience. Grant it I'm still playing my first play through but am enjoying the game a lot more towards mid-end game
Priest Nov 24, 2024 @ 7:05am 
Originally posted by Yzal:
It's fine, it just mean people bought but didn't play the game. Their loss.
There are people too who have many Accounts.
Means some titles i play on other accounts via Family Share
And other games i own on several accounts but play only one.
For example 7D2D i bought 3 times to support the devs (what is not much with several thousand hours of playtime)

I really hate it to leave a trail in the internet

And dont forget the people who play in offline mode
Last edited by Priest; Nov 24, 2024 @ 7:06am
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Date Posted: Jul 22, 2023 @ 8:41pm
Posts: 14