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It stopped being scary the moment i got Prawn and Stasis Rifle in my first playthrough.
And after i got to know the wildlife better it's not scary anymore at all it's just a relaxing dive with fishies.
I usually keep hanging out in the base and safe shallows. Going deeper only if I really need to or I get really bored. Not for long ;)
Sadly the Sounds are more scary than the monsters .
Yea i don't have thalassophobia so that doesn't work for me. That was only scary at first due to me not knowing the game's creatures.
Cause not seeing from where an attack could emerge was a bit horror like. But that was gone the moment i learned all subnautica creatures and how they act.
So the dark void is only disorienting now and no more scary.
There IS a class of gamer who is all about "Get through the story line to the final goal, and claim another game WON; what's next?"
But an awful lot of SN gamers spend the time to look around A LOT, All Over. It is one of the things that keeps the active fan base so large.
I have explored probably around 40% of the map, and have no interest in ever exploring the rest.
I do survival stuff , explore , build bases , breed and play with fishes and overally chill.
It's why i greatly appreciated that devs added Custom game mode into BZ.
Subnautica 1 didn't really need it due to differently paced story and progression but it's a very welcomed addition in BZ. (tho some options from the Custom mode would be still nice in SB1)
that being said i store everything on my cylops once i get it and use bases as charging stations so there's still tension when i have my cyclops near a real threat like a reaper.