Subnautica

Subnautica

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mazrados Jan 3, 2023 @ 3:10am
Water filtration machine cargo capacity
Is there some upgrade for that? Possibility to connect it to external cargo storage?
Because now I have to sit in the base in order to produce water I need. Sometimes I have things to do in the base but sometimes I need to explore, gather resources and most of this time this machine is idle.

The only solution I can see is to build more of it but it would make more sense, if this thing could store more water and salt, without need to babysit it all the time.
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Showing 1-15 of 27 comments
thepicgamer Jan 3, 2023 @ 3:12am 
Outside of mods I dont think so. Build more is the only way.
mazrados Jan 3, 2023 @ 3:35am 
How about mods? Any hint?
umop-apisdn Jan 3, 2023 @ 3:37am 
It only holds 2 of each, but if you remove an item, it gets replaced, even if you didn't remove the others.

Think less of the storage, and more of the ability to grab 100 points of water when you get back to base... and with a fabricator, adding table coral to the salt that's produced gets you bleach, with which you can make 120 more water.
mazrados Jan 3, 2023 @ 3:43am 
@umop I guess you mean disinfected water that is made with bleach, because bleach is not consumable. It refills only 30. Better then water from bladder fish but worse then filtrated water.
mazrados Jan 3, 2023 @ 3:45am 
I guess the only reasonable solution is more filters + a lot of biofuel when I'm in base and when I go out then base is working on solar panels only.

I wander if 1 bioreactor will be enough for reasonable number of filters. Anyway there is some solution for this issue. Not the best one but I have no better idea.
umop-apisdn Jan 3, 2023 @ 5:07am 
Originally posted by mazrados:
@umop I guess you mean disinfected water that is made with bleach, because bleach is not consumable.
Aye, that's what I said.
Originally posted by umop-apisdn:
with a fabricator, adding table coral to the salt that's produced gets you bleach, with which you can make 120 more water.
(emphasis added)

Originally posted by mazrados:
It refills only 30.
True enough, but 1 bleach turns into 2 disinfected water.
1 table coral + 1 salt = 1 bleach.
The water purification station holds up to 2 salt.
2 bleach = 4 disinfected water. 4 x 30 = 120 water.

Originally posted by mazrados:
I wander if 1 bioreactor will be enough for reasonable number of filters. Anyway there is some solution for this issue. Not the best one but I have no better idea.
Since we're attempting to correct people, that word is spelled "wonder". You "wonder" whether something is true. You "wander" around in a forest when you're lost in it.

That being said, 1 bioreactor produces enough power for 1 water filtration machine. A bioreactor has enough room in its inventory for 4 marblemelons, so a single interior growbed full of 16 marblemelons can support 4 bioreactors. It should be noted that a bioreactor must be placed in the center of a multipurpose room, and thus your base will require 1 multipurpose room per reactor. You can place a 1 water filtration machine in the same room as a bioreactor, as the water filtration machine wants an exterior wall so it has access to water.

Interestingly, a water filtration machine will also function above water, although it takes longer. It is speculated that it is pulling water from the atmosphere in order to filter it.
Last edited by umop-apisdn; Jan 3, 2023 @ 5:11am
mazrados Jan 3, 2023 @ 5:34am 
@umop I was correcting you about game details, not about language. I'm not native English speaker.

OK I get your point :) You are referring to efficiency. I have another point: how much water I have in single slot. Because when I go to gather resources, this is what is the most important: how many slots I have for resources. The more the better.

I have already both bioreactor and water filtration machine. I already figured it out ;)

At first I built filtration machine above water, because main part of my base is above water. I like to watch sunrise and sunset ;) Then I was curious why I don't get salt, read about that in another topic and learned by occasion about water extraction efficiency. I already moved it down.

The only issue is ridiculously small cargo capacity so as workaround for this issue the idea to build more filtration machines supported by bioreactor. For now bioreactor is only as a backup. I have all power I need from solar panels but if I notice that biofuel is being used, then I know that I need more solar panels.
DEATHLORD Jan 3, 2023 @ 5:51am 
Going by the discord randyknapp, primesonic mods are in the process of been updated by one or two mod people if my memory serves me right. That should mean that customised storage might be in the process of being updated. I think that MrPurple6411 might be one doing some of the updates. Have a chat on the discord and they should be able to tell you who is doing what
Last edited by DEATHLORD; Jan 3, 2023 @ 5:52am
mazrados Jan 3, 2023 @ 5:56am 
Thank for the hint Deathlord :)
umop-apisdn Jan 3, 2023 @ 5:57am 
Originally posted by mazrados:
@umop I was correcting you about game details, not about language.
You were attempting to correct my math. You were incorrect. I explained why.
Originally posted by mazrados:
I'm not native English speaker.
Everyone uses Arabic numerals; language is not a factor here.
Also, Google Translate[translate.google.com] exists. I only speak one language fluently, myself, and the Steam forums are full of people who don't speak my native language. I use Google Translate on a daily basis, because I like to share knowledge... even when I don't understand the language that the question is written in.

Originally posted by mazrados:
I have another point: how much water I have in single slot.
Tube coral is infinite; you get a sample every time you hit the tube, and you cannot destroy the tube.
Salt is infinite. The water purification machine makes salt even faster than it makes water.
1 coral + 1 salt = 1 bleach.
1 bleach = 60 water (2 disinfected water, 30 units each)

The water filter makes 2 water bottles with 50 units each, and 2 salt... for as long as there is not 2 water bottles and 2 salt in its inventory.

Make bleach, turn it into water. Drink the little 30-unit waters while in your base to fill up your thirst meter, then bring the big 50-unit waters with you.

No one said you have to pick one or the other; use both.
Your water supply is now infinite.
You're welcome.
Last edited by umop-apisdn; Jan 3, 2023 @ 6:00am
Dirak2012 Jan 3, 2023 @ 8:56am 
Get bulbo trees (or watermelons if that's your thing) and forget about water.
margalus Jan 3, 2023 @ 9:13am 
You don't need that much water to worry about it. Just build two machines, then you have 4 ready every time you come back to the base. Drink one, put one in your bags to be ready and put 2 away in a locker. It will accumulate faster than you can drink them and soon you will have multiple lockers full of water
margalus Jan 3, 2023 @ 9:16am 
I never use biofuel, they are an emergency patch only in my opinion and pretty worthless. If the base receives sunlight it runs on 100% solar. If not, I always look for thermal vents and use thermal generators. The 2 water filtration machines are always in a base running on 100% solar so there are no issues.
mazrados Jan 3, 2023 @ 10:27am 
I need more to have for exploration. Specially to load it on cyclops.

I know, it is possible to plant plants in that but it seems odd to me. Unless it's something that growths naturally deep in the water, I feel that such plants should need sunlight to grow.
margalus Jan 3, 2023 @ 10:29am 
Originally posted by mazrados:
I need more to have for exploration. Specially to load it on cyclops.

I know, it is possible to plant plants in that but it seems odd to me. Unless it's something that growths naturally deep in the water, I feel that such plants should need sunlight to grow.

There is such a thing as growing plants under artificial lighting. :steammocking:
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Date Posted: Jan 3, 2023 @ 3:10am
Posts: 27