Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
At the end of the second video, he's at the PCF. If you bring the appropriate tablets, you can activate the teleporter to the QEP, then it's easy to get back and forth to the surface.
I just started playing the game. Hope I don't have to do that!
In fact, if you were going to do a no-vehicle run, I'd suggest having an extra UHCT in your inventory for trips like this. This cuts it very close
I just did quite the opposite, as I finished my challenge run right now: Diving limit (200m ascent/descent max without vehicles), no bases, therefore also no vehicle upgrades, hardcore to prevent travel by suicide, and no alien arches for fast travel. I know, that's off-topic-ish, but it has one thing in common: Figuring out which pathways will let you survive. I had lots of fun in the process :)
https://steamcommunity.com/sharedfiles/filedetails/?id=2902999527
https://youtu.be/TRdpNeIw2k4