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another one is not having to click through all of the combinations of map and light on the Seaglide anymore lol :-)
i look forward to getting back from BZ to the original with all these nice quality of life touches
i definitely feel lucky to have found these games when i did - since i got over 100 hours of play on the original, pre update, before moving onto BZ - and when i get back to the original i will get the double joy of experiencing it again with its different style, but also with these improvements
sometimes games just make me happy the way they should :-)
Definitely a massive improvement.
I just wish they'd do something about visibility from the cyclops and maybe the prawn suit.
The headlights on the seamoth are pretty good and while weaker the one on the seaglide gets the job done. I feel like I can't even notice them on the cyclops unless I'm extremely close to the sea floor.
Why isn't the light on the cyclops appropriately powerful for the size of the vehicle?
Also, the map on the seaglide.... What's that actually meant to be good for? I never found a use for it. Just stopped me seeing where I was going.