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But just a warning for you, now that you have a Scanner room built. There is a bug that occurs for most (if not all) players after building the Scanner room. The creatures go mute. In other words, the "attack" sounds and normal sounds that the toothy things make in paricular stop, and you won;t be able to hear them coming for a Nom on your legs or arms or...
Also... don;t leave the Drones out in areas inhabited by Stalkers. They seem to think the camera drones are balls put out for them to play toss with each other. They are known to grab them and swim off with them, tossing them all over the gawdforsaken place.I got a nice screenshot of the inside of a Stalker's mouth the first time I sent the drones out into a kelp forest. I wantched them get tossed around until they were either taken out of range, or destroyed. I never saw them again. Lol! I haven't built a Scanner room again after that amusing lesson. :D
yeah sorry about that,
thanks for the advice though
https://www.youtube.com/watch?v=PCOGanXPKVE
Hey Explore games "Stucol". Good to see you back.
And @ MIGIT-ZILLA... Lol! Yeah, most of us were pretty dsappointed in the Scanner Room. Some of us were amused by the StalkerBall games with the drones though... xD
Nice to see some people still around that I recognise :) I was offline for 2 weeks with internet trouble, but I have a new provider now.
i know a trick that some peopel use is to just build scanner rooms when they enter a new area to collect stuff. then once they find what they need, they simply pack up the room and move on. yes this is a work around, but the ammount of inventory space needed to store a whole scanner room (plus a hatch to get into it, and enough power to run it) kind of defeats the point of going out on a run in the first place because you wont have room for very much of what you are looking for once you dessassemble everything...
clearly the scanner room needs a MAJOR overhaul before it will actually be worth building. maybe if we all keep complaining about it something will get done eventually...
I like the ideas
cheers!
So I could at least move the entire building somewhere.
My Scanner room+upgrades was about as old as my entire newbie base. I got 4 quartz found (one was an empty circle over where I guess quartz WOULD have spawned), and then for the rest of the time it would never list anything but Salt and Crashpowder on it's search list.
I went from just a seaglide, all the way to returning from fixing the Aurora driving a Cyclops, even knowing about the sound bug (which was happening to me. Helloo, first run in with a reaper from behind being silent). Oh look, still just Salt and Crash Powder as search potions.(Oh and even though stalkers have been basically extint for ages in the kelp forest 100m away past a rock ridge, one of my docked camera drones was gone).
It's just so ****ing useless that it's not even worth keeping around for decorative purposes, and I finally dismantled it to replace with an observation port hub.
Which does nothing, takes a hell of a lot more enamled glass while we're at it, but is still more useful than a Scanner room is right now.