Subnautica

Subnautica

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Viscerus May 20, 2016 @ 9:29am
Anyone else wish vertical connectors would connect to the multipurpose rooms?
Here is my example:

http://steamcommunity.com/sharedfiles/filedetails/?id=688031865

The multipurpose rooms already allow ladders in the center position. So why not?
Last edited by Viscerus; May 20, 2016 @ 9:29am
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Showing 16-24 of 24 comments
Explore May 20, 2016 @ 6:41pm 
Originally posted by Owlf-The Outcast-:
http://images.akamai.steamusercontent.com/ugc/447358656227516998/6F010975947A8BEDA09988D248A68856BA291FDF/

it may be because you can connect a multipurpose room to a corridor as shown here

It would still be better to connect them directly, then you wouldn't have an unneccessary stop in your ladder, but that's a great tip, thanks!
rditto48801 May 20, 2016 @ 7:17pm 
I would agree, and then some.
Anyplace a ladder can be used to connect two Multi-Purpose Room levels should also be a valid connection point for the vertical connectors on top/bottom of Rooms.
Then we could do stuff like have a Room with 4 vertical connectors acting as pillars for another Room. Fucntional asthetics and whatnot also comes to mind...

Originally posted by Viscerus:
Originally posted by Owlf-The Outcast-:
http://images.akamai.steamusercontent.com/ugc/447358656227516998/6F010975947A8BEDA09988D248A68856BA291FDF/

it may be because you can connect a multipurpose room to a corridor as shown here


Hmm, I can't seem to find a way to align a corridor underneath/over a multipurpose room:

http://steamcommunity.com/sharedfiles/filedetails/?id=688289262
Look at the one pic again, the corridor under the room is connected to an adjacent corridor.
I would try building a few other corridors just to get the one placed under the room, place the ladder, then remove the other corridors.
Although, personally, I am surprised such a thing is even possible, since the corridor cannot be built under a room by default.
The second pic is at an angle that doesn't show where the ladder leads, which has me curious/wondering.
Owlf-SCP.117- May 21, 2016 @ 9:50am 
Originally posted by Viscerus:
Originally posted by Owlf-The Outcast-:
http://images.akamai.steamusercontent.com/ugc/447358656227516998/6F010975947A8BEDA09988D248A68856BA291FDF/

it may be because you can connect a multipurpose room to a corridor as shown here


Hmm, I can't seem to find a way to align a corridor underneath/over a multipurpose room:

http://steamcommunity.com/sharedfiles/filedetails/?id=688289262


it does work, are you trying with a normal corridor or glass cos mine is normal
Star Lite May 21, 2016 @ 10:02am 
i wish i can rotate V-CON. Rotate V-CON = rotate ladder
Viscerus May 21, 2016 @ 4:39pm 
That's a normal corridor in the image. I still can't get it to work.

Another odd factor with the snap system is that it allows me to snap align a mp room perfectly centered atop a vert connector, but the mp room is red. It's like the system knows that it makes sense that an mp room should snap to the connector but then denies the placement anyways.
rditto48801 May 21, 2016 @ 8:08pm 
My guess is you need another valid build/connection point first.
Basically add corridors to the side to connect the corridor and room in question from the side, rather than trying to directly build them over/under by themselves.

One other thing I am wondering.
Is one person in Stable and the other in Experimental?
Explore May 21, 2016 @ 10:02pm 
Originally posted by rditto48801:
My guess is you need another valid build/connection point first.
Basically add corridors to the side to connect the corridor and room in question from the side, rather than trying to directly build them over/under by themselves.

One other thing I am wondering.
Is one person in Stable and the other in Experimental?

Possibly. I haven't tried putting a tube below a room, but I tried putting one above and that didn't work.

Unfortunately, there's little point in doing this - you may as well just put another multipurpose room above or below the room, and from that you get 4 connection points and a choice of where to put the ladder.

We still need verticle connectors to be able to connect to multipurpose rooms.
Viscerus May 21, 2016 @ 10:21pm 
Originally posted by rditto48801:
My guess is you need another valid build/connection point first.
Basically add corridors to the side to connect the corridor and room in question from the side, rather than trying to directly build them over/under by themselves.

One other thing I am wondering.
Is one person in Stable and the other in Experimental?

I am in May Stable build.
GrenadesInSpades Feb 24, 2018 @ 12:09am 
if anyone is wandering by this thread from google - congrats! you can now aim a little further downwards to place two multipurpose rooms fitted on top of each other. if you can see the legs of the top room, you need to aim a little lower .
Last edited by GrenadesInSpades; Feb 24, 2018 @ 12:10am
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Date Posted: May 20, 2016 @ 9:29am
Posts: 24