Subnautica

Subnautica

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Sipher Aug 21, 2016 @ 1:57pm
maximum depth of diving
Hey Guys,
one question: is their a maximum depth that you can reach with Diving with the diving suit? Cause i realised, that the altimeter turns yellow after you reach a depth of 100 meters. So i am afraid that their is a point where you just die of the pressure if you reach it with just the diving suit.

Can you pls spoiler me, where this depth is? and how does the damage of an too high waterpressure kill you? is it an instakill or do you just take a bit damage every secound? The Cause of the question is, that i play subnautica on hardcore, and i just finished my first seamoth so i can research depths of 200 meter maybe more if their is a possibility to upgrade it or if i find a way to build an bigger submarine. (pls dont spoil me if their is a way i want to explore it all by my self)
the thing why i play it is, that the atmoshere is in my opinion much more intense cause i never know what seamonster will attack and kill me how quick or if it is just a harmless herbivore. But if i die cause of it...well of cause it sucks, but this is the way of perma death and the next try i will be smarter and wil be able to create everything i have done yet much faster than in my first try. And the game gave me this way already the most intensive 10 hours of playtime in a long time as a gamer.

But how i dont want to die is of a way where i just didnt know it works this way. If i see a big sea creature it is my fault if i swim to near to it, because i want to research it. But if i die cause i want to pick an item up in a depth of 300 meters and leave my submarine...just to instant die...i dont know its just an rly depressing way to lose all my progress in my opinion but as far i have seen, their is no way i can use items like the researcher from inside the seamoth and it seems that i cant pick ob items from inside the seamoth to, so i have to leave it for a time to do it...even if i am in a rly high depth. So, because i have not the possibility to try it out in an trial-and error-method and i dont want to create an waterbase and everything again just because i didnt know this thing i wanted to ask you guys, at which depth the death zone begins and if i just instant die or if i just take damage over time so that i have time to go back in the seamoth fast.
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Showing 1-5 of 5 comments
Iraneth The Goat Aug 21, 2016 @ 1:58pm 
depth only makes you'er O2 drain faster, there is no ponit where you just die.
Sipher Aug 21, 2016 @ 1:59pm 
ahh thank you very much :)
Team Vladof Aug 21, 2016 @ 3:47pm 
Originally posted by Iráñëth:
depth only makes you'er O2 drain faster, there is no ponit where you just die.

Yeah. And that gets counter-acted by the Rebreather (to some extent).

When Subnautic first came out, folks were going over the edge of the map boundary to see how far down they could go. I think I saw someone hit 10,000m one time. It's nothing but black and gloom.

They had a pressure system (?) that impacted the diver at first, but they disabled it. Probably will bring it back. Because part of the game is survival, and underwater survival involves regulating pressure to keep air saturation from desaturating too fast and exploding blood vessels ("boiling blood") and stopping the heart. Then again, the dive suit is theorized to be some super-amazing survival suit that handles a lot of that.

I could see them implementing it where the diver couldn't go below 300m or so... because before the pressure is high enough to even crush you, it would reach a point where you couldn't draw in breath from it pushing on your chest so hard. So, you would black out. This happens slowly, and eventually you black out without knowing it, because you're getting less and less oxygen and the CO2 is building up in your system w/o realizing it. So, you pass out and suffocate. I think this is what Subnautica's version of a Rebreather does... it doesn't scrub CO2 to create O2, it just forces more O2 into your sytem to counter-act the depth.

Likewise, the build up of nitrogen narcosis at low depths can cause a person to become delisional and disoriented.

With the seamoth, cyclops and eventually the exosuit, I could see them putting pressure regulation back into the game for the diver. It would actually be quite scary to see how they do it, because it's one of the fears some divers have... going so deep you pass out quickly without much time to react.
Firebayer Aug 22, 2016 @ 3:40am 
Actually, i really would appreciate a pressure system for the diver and thought the exosuit was designed to function as a counter-act in bigger depths. Somehow ist bothers me a little bit, that your seamoth is crushed in depths below 300 m (without any upgrades), but the diver can swim outside in a depth below 800 m without any harm?
I haven't "found" or tested the exosuit so far to find out it's purpose in the game (and also don't want to be spoilered) and maybe i'm just nit-picking but it would be quite realistic to have to use it at a given depth, because without it you would encounter the problems Team Vladof mentioned :)
Ottomic Aug 22, 2016 @ 4:05am 
Typing "NITROGEN" on the debug console apparently toggles decompression sickness. sauce[subnautica.wikia.com]
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Date Posted: Aug 21, 2016 @ 1:57pm
Posts: 5