Subnautica

Subnautica

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Chaos Aug 11, 2016 @ 7:26am
Plants inside a room can create oxygen?
I was thinking, and It would be a pretty good idea if the devs made it so that a small area (let's say one single multipurpose room seperated from the rest of the base with a bulkhead) could still have oxygen even if the base had no power so long as it had a certain number of plants in it. I think that would be a pretty neat idea and would make it so that you're not automatically doomed if you base runs out of power.
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Showing 1-10 of 10 comments
ShadowWolf Aug 11, 2016 @ 7:31am 
Realy nice idea.
Donut68 Aug 11, 2016 @ 7:39am 
that would be a great idea it would make the game much easier having to do with ixygen
Armos Aug 11, 2016 @ 9:35am 
So long as it doesn't apply any sort of realism or photosynthesis it's fine I guess. Otherwise they might not add it in like that.
bobidog Aug 11, 2016 @ 10:20am 
This idea exists. Postponed for a long time.
https://trello.com/c/7lNaPgNm/59-plants-generate-o2
Grim Aug 11, 2016 @ 10:25am 
Don't they have to convert carbon into oxygen or something? It's been awhile since I've had a class. But if an unpowered base is a pressurized vacuum, I'm pretty sure a house plant won't fix that. I did see something on the trello about being able to build pipes into a base to provide air. Maybe they plan on hiding the solar panels in the dunes and forcing us to use pipes for our bases until we find them?
Armos Aug 11, 2016 @ 10:55am 
Originally posted by herugrim:
Don't they have to convert carbon into oxygen or something? It's been awhile since I've had a class. But if an unpowered base is a pressurized vacuum, I'm pretty sure a house plant won't fix that. I did see something on the trello about being able to build pipes into a base to provide air. Maybe they plan on hiding the solar panels in the dunes and forcing us to use pipes for our bases until we find them?
Somehow I agree with that, as forcing us to use them is literally the only reason to at the moment...

That's how linear games win sometimes; forcing the player into some situations to find usefulness in different item functions.
Locklave Aug 11, 2016 @ 11:46am 
To be perfectly honest plants produce very little oxygen. Also plants absorb oxygen at night, most people don't know that. Look it up if you don't believe me.

No power, no light, no plant oxygen.

Plants could offset power costs for oxygen but never replace it. You'd need an insane number of plants to produce much oxygen however, the space and power needed to light those plants would likely exceed the energy savings on oxygen.

Plants effectively producing oxygen to sustain life in science always depends on free light from the Sun.

Ya, it's just a game but this is how it works IRL and it wouldn't be realistic if plants magically made oxygen with no light source.
Jhonis Aug 12, 2016 @ 1:36am 
don't waterborne plant also produce o2?
Emperor Fooble Aug 12, 2016 @ 6:21am 
These are space plants from the future.
Jhonis Aug 12, 2016 @ 6:34am 
Originally posted by Emperor Fooble:
These are space plants from the future.
Plants that grow in space?
That's crazy!

Next you will be telling me that the earth is flat and happens to be riding on a turtle that on top of another turtle and so on.
Last edited by Jhonis; Aug 12, 2016 @ 6:36am
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Date Posted: Aug 11, 2016 @ 7:26am
Posts: 10