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[edited]
Graphical style is largely a factor of art design though, not the engine.
That for people like me with older rigs, the System Specs are iffy that we can run it. Other Unreal Engine games I have played on this rig have issues, Unreal Engine games that have lower specs listed. I will upgrade eventually, but my current rig runs SubNautica pretty well on recommended specs. I thank the Devs for that. Not all of us can afford to upgrade constantly just for "eyecandy".
The cost. I got SN at 40$ off. The current sale on ABZU puts it at a higher price than I paid for SN.price. And...
All of the reviews I read forABZU are from people with 1-5 hours of total playtime in. And all say the game is short. Very short. With very limited replayability. Many also say there are gameplay andmechanincs limitations. I don;t see the value for time>money spent in ABZU campared to what I have from Subnautica. I expect more playtime from SN when the next update drops. ABZU- I don't see that.
The game forums for ABZU have many reports of bugs, graphics issues and performance issues. And it is a complete, full release game, not an Early Access game. I expect Subnautica to get better as far as those things go, as it approaches full release. Lots of reports of needing the Uncooked version on Windows 7 x 64 OS. Also the majorty of reviews and Lets Plays say you need a controller to play it. I prefer keyboard-mouse controls on my PC.
I'll keep it on my wishlist. Maybe after I have upgraded my rig (for all games I play and want to play, not just one single game...), I may buy it if it goes on sale at a higher s discount. For now, I will stick with Subnautica. The experience so far has been great, and I expect to have more great playthroughs with the new update. For myself, I think Subnautica is a better deal for the money. ABZU looks pretty, although the art style is not quite what I would hope for (from the Lets Plays and screenshots I looked at...), the simpler (still pretty, but simpler...) graphics, along with the lack of content and playtime potential make ABZU rank low on my "must have" game list.
Nah, nice looking game, not knocking it. But I'll stick with Subnautica for now.
was just saying they nailed the fauna
There's a big list of that kind of tradeoff that we are having to make in the game right now, in order to keep performance at a halfway decent level, especially since we have much more going on in SN then ABZU has. In general, most of their scenes have much less going on in terms of gameplay mechanics that are affecting performance (base building, giant moveable submarines, and much more) so they can afford to put a lot of computational power (not to mention programming time) into making amazing fish AI.
I'll stand corrected on this then.
But I'm curious about the difference between UE and Unity and why it would be more computationally expensive in Unity. Is there a difference between the way entities are handled in UE vs Unity when it comes to AI routines?
In other news, Space Engine is better looking than Elite, Star Citizen and No Man's Sky combined.
It's almost as if you focus in one area of development ignoring every other one you get a better one trick pony!
Subnautica no longer has the best Fly AI since The Plan came out!
http://store.steampowered.com/app/250600/
Wait. Wot? Subnautica doesn't have a fly in it yet? Well fiddlesticks.
https://www.youtube.com/watch?v=QYV7WeaDP_8
Then this:
https://www.youtube.com/watch?v=Y7x4CHrvc28
Abzu strikes me as more of an "experience" than a "game"
That isn't a bad thing, I'm just not sure it's for me
http://steamcommunity.com/sharedfiles/filedetails/?id=630465230
And this program is for free, procedurally generating stars, galaxies, planets and yeah... at a realistically lvl. At the same time you can go visit everything we have detected in real life at their locations. Every single star you see behind the black hole can be visited. It isn't just a pre rendered static skybox. That doesn't exist in space engine.
For all my nitpicks, Subnautica has more along the lines of gameplay I'd want.
Abzu does look quite nice though.
While it may not be quite for me, it is still worth far more credit than "one trick pony" or deflecting anything it DOES do better towards "But Subnatica does THIS better, so there!"
Subnatica is still allowed to be cool, and even preferable (One game has my money, the other doesn't) even if you don't stop to remind people about how it's better than Abzu because X
We dont use Unity 5.4 - we're on 5.3.6
5.4 will take some effort due to issues from upgrading.