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Did we really nerf the already useless Seaglide? (Bugs)
I traveled like 5ft and lost like 20% of the battery...
I know rechargeable batteries exist, but come on this item didn't need that nerf, did it?

Also I feel like this patch made the game quite buggy
[x] I can see a coral floating above water south of the aurora
[x] the starter lifepod shows water in it sometimes.

And I already had to restart my game due to this patch, should I wait until a new patch is released? I enjoy that the game is a little bit more difficult in a sense... but yeah, the seaglide needs some sort of redeeming quality like being upgradeable or something, or having multiple battery slots.

:whitegoat:
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Wyświetlanie 1-15 z 81 komentarzy
Archerodees 29 sierpnia 2016 o 9:29 
I agree. And I hardly used the SG beforehand, but now? Forget it, just use the ultraglide fins.

Wouldn't be surprised if they change this though.
dasherk 29 sierpnia 2016 o 9:31 
+1 it amazes me how terrible energy efficency of the future is lol :)
Phaota 29 sierpnia 2016 o 9:42 
The Seaglide is not useless. I use it quite a lot and the light on it is excellent at night, with the LED lightstick being the best source of illumination. Where are you seeing floating coral? That needs to be reported since there shouldn't be any at all. Of course, it might be whatever graphical setting you have it on as well. I'm always on the highest. Water clipping through the lifepod floor is a known issue before the patch and will be fixed since the devs know about it.
Synchronicity 29 sierpnia 2016 o 9:48 
Considering the game isn't released yet, I'd say it's pretty great that misplaced corals and clipping water textures are the worst bugs we can come up with.

Though I agree that the seaglide could use some love. It's definitely not worthless, but I haven't found it very fun to use. I think it either needs to be a bit faster, or be more energy-efficient. It's a necessary evil to get the fragments you need to move up to proper vehicles; if we didn't have to go so far out to find them, the seaglide's shortcomings wouldn't be so obvious.
Fley the Dragon 29 sierpnia 2016 o 9:49 
If you know rechargable batteries exist how can you say the Seaglide is useless?
goblin 29 sierpnia 2016 o 9:59 
The battery usage could be toned down a notch, or at least it could use a power cell.
Archerodees 29 sierpnia 2016 o 10:10 
Początkowo opublikowane przez Fley.The.Dragon:
If you know rechargable batteries exist how can you say the Seaglide is useless?

I wouldn't say it's useless, just power hungry. It literally ticks down like seconds.

I wouldn't mind if it had a speed boost feature that DID take that much power though.
moomoo0926 29 sierpnia 2016 o 10:14 
I like these ideas here, give it a power cell and then a boost feature, that would be sick. I don't agree that it's useless because I still use it, but yes it could use some cool upgrades.
40+ 29 sierpnia 2016 o 10:17 
Floating coral and wreckage as been a bug through the last 2-3 releases. Nothing new. I guess that bug just wasn't on their priority list
or0b0ur0s 29 sierpnia 2016 o 10:17 
None of that is new to the most recent update, I'm afraid. I'm starting to get kind of disheartened how much the Dev's say "we're killing bugs", to the point of having an entire month this summer with zero content added for a bug-fix update, plus extra delays on this latest one while "killing bugs"... yet all the biggies like:

Falling through seabase floors
Random Cyclops Flight
Coral and Wreckage in Mid-Air
Predators never re-leash and hound you forever even when you hurt them
Water surface clipping through seabases and lifepods
Sky visible through water surfaces that are "indoors"
Nearby free-standing base components (lights, growbeds, solar panels) vanish when adding interior items to seabase like fabricators etc.

have all been around for 3 or more updates in a row, some of them MANY more updates than that. I can't actually think of any examples of bugs I've actually seen (even in a YouTube video) that have actually been fixed. If I had an example I'd give it, really...

I do agree that the Seaglide has been nerfed right down to the razor's edge of being all but completely and totally worthless with the battery consumption the way it is. While an upgrade to use a Power Cell would be just the thing, this would probably require the Modification Station like the old Powerglide upgrade did. And apparently the Devs have moved that, in their infinite wisdom, so far down into Reaper-guarded wrecks well below Seamoth crush depth that no one will ever legitimately get it again.
dasherk 29 sierpnia 2016 o 10:19 
Początkowo opublikowane przez Borjoyzee33:
Początkowo opublikowane przez Fley.The.Dragon:
If you know rechargable batteries exist how can you say the Seaglide is useless?

I wouldn't say it's useless, just power hungry. It literally ticks down like seconds.

I wouldn't mind if it had a speed boost feature that DID take that much power though.


This.

The glide is a a very early game device... To use a power cell would mean discovering lubricant and copper wire, something that could be unduly difficult for new players and ergo, unbalanced.

Better energy efficiency, with an 'overload' mode that ate more energy would be very cool though.
I'm not your Mary 29 sierpnia 2016 o 10:46 
Początkowo opublikowane przez Calabrese:
It got nerfed? Welp... yet another reason not to use this thing I never used anyway. The battery usage already looked pretty ugly for my taste, as it was originally.

You move like 5 ft and it takes 10% of the battery. Utterly ridiculous.
Ydyp 29 sierpnia 2016 o 10:56 
Don't forget it takes up 9 inventory slots, couple that with the spare batteries you have to bring for this thing to be used for longer trips. So if you ask me the seaglide in its current form isn't giving enough benefits for these drawbacks.
Reppoc850 29 sierpnia 2016 o 10:57 
It's because you work for Alterra Corp. They make money selling batteries to their employees.

Wait till you find diamonds. I got a popup message from my pda warning me that all mineral resources I find belong to Alterra Corp. It's ok for me to use them for survival purposes but I'll have to pay the company back once I'm rescued.

My unpaid debt to Alterra was 658,000 credits at the time of that message.

Debating whether I really want to get rescued now.....
Syndicake ☠ 29 sierpnia 2016 o 10:57 
The seaglide is only intended for the beginning of the game, before you get a seamoth. I don't even use mine as soon as I get the ultraglide fins. It takes up a lot of inventory space and carrying replacement batteries is a pain.
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