Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And of course,if you dock it on a Moonpool/Cyclops it will charge itself back to 100% using the base-power.So if you made a stop there that might be where the power is coming from.
It simply always loaded the glider a tiny bid and immidiatly used that charged so it always was at 0% but usable. Only annoying thing was that the seaglider light was always on.
the charging fins charge hold item while you are swimming
but when you using a seaglide, basicly you are not swimming
you are moving due to the seaglide is carrying you
I think this is why the charging fins not charging the seaglide
https://subnautica.fandom.com/wiki/Swim_Charge_Fins
https://subnautica.fandom.com/wiki/Seaglide