Subnautica

Subnautica

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Any mode that gives me infinite.....
So I love watching people play this game. But like many survival games I want to have fun, not spend to much time on basic things that get annoying fast. Is there a mode that lets me not have to worry about food or water? Yes, I get its about survival. But it looks tedious to always be getting food and water. Or at least a mode that doesn't require it constantly. Like every day (maybe few hours of gameplay) you need to eat/drink.

And yes, I realize some will crab at me for asking but I am talking about MY games. If you want to play survival with food and water, then do it in your game. Don't complain about how I want to play it on my own computer.
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Showing 1-12 of 12 comments
meraco Jul 17, 2016 @ 10:04am 
Freedom Mode:

Oxygen and health are the only resources you need to manage to stay alive. Energy is consumed by all electric Tools such as the Flashlight, vehicles such as the Seamoth, and appliances such as the Fabricator use energy stored by Lifepod 5 and Seabases.
(Clever Name Here) Jul 17, 2016 @ 11:14am 
Awesome!
IFIYGD Jul 17, 2016 @ 6:16pm 
It's more an adventure and exploration game for me, with a bit of survival thrown in. I prefer Freedom Mode, but do play Survival Mode too. And Creative )God Mode) is great for just relaxing, exploring, seeing all I can see, checking out new biomes when they are added, and not having to worry about health or breating even.

Don;t let any of the "Hardcore or you're an eternal noob" asshats get to you. It's a great game, that you can play however you want. My husband likes to beat himself up in Hardcore or Suvival Modes only. He likes to kill everything- suicidal Genocider, I prefer not to kill if I don't have to (with the exception of Cave Crawlers, Biters, Bleeders and Blighters...)- Neutral, my daughter is pure Pacifist, my son... well he's an 18 y/o male so... full on Genocide. I play all but Hardcore, but prefer Freedom. My daughter likes Creative Mode only, my son likes Freedom Mode (for now... they just started playing on the XBone copy I got for them...). Get the game and enjoy it your own way. :)
ImHelping Jul 17, 2016 @ 6:40pm 
Yeah, odds are good that if I start up a replay sooner rather than later I'll probbaly do Freedom, if still setting up a base food supply for reggies/airsacks, plants, and eventual filters.

The worst part is that the fish will still run themselves extinct even if you don't eat them. Like when I set up my base far from the lifepod after I gullibly belived people saying it was my fault the area around the lifepod depopulated.

Nope, fish and even stalkers will basically vanish from existence in short order wherever you build a regularly used base. Even if you don't harm a single one.
IFIYGD Jul 17, 2016 @ 7:17pm 
Originally posted by I'm Helping!:
Yeah, odds are good that if I start up a replay sooner rather than later I'll probbaly do Freedom, if still setting up a base food supply for reggies/airsacks, plants, and eventual filters.

The worst part is that the fish will still run themselves extinct even if you don't eat them. Like when I set up my base far from the lifepod after I gullibly belived people saying it was my fault the area around the lifepod depopulated.

Nope, fish and even stalkers will basically vanish from existence in short order wherever you build a regularly used base. Even if you don't harm a single one.

The Devs know and have posted several times, about the spaqwn/respwn mechanics not working as intended right now. Are you just fond of posting your own personal gripes, and potentially discouraging new people, who are looking into buying the game mate? The Devs are aware of the issue, and have said they are working to fix it. For now, you can breed/farm fishies and predators and repopulate the ocean. have never had a totally bare area, completely unpopulated, because I farm and release the majority of what I am farming, once I have food supplies of fauna and flora set up.

Don;t go off topic. The OP was asking about available modes. Not your personal gripes with an Early Access game, still being developed and fixed. If they want to see your constant griping and harping repetitively, they can check your post history. :steamfacepalm:
ImHelping Jul 17, 2016 @ 7:29pm 
Originally posted by I Fart In Your General Direction:
The Devs know and have posted several times, about the spaqwn/respwn mechanics not working as intended right now. Are you just fond of posting your own personal gripes, and potentially discouraging new people, who are looking into buying the game mate? The Devs are aware of the issue, and have said they are working to fix it. For now, you can breed/farm fishies and predators and repopulate the ocean. have never had a totally bare area, completely unpopulated, because I farm and release the majority of what I am farming, once I have food supplies of fauna and flora set up.

Don;t go off topic. The OP was asking about available modes. Not your personal gripes with an Early Access game, still being developed and fixed. If they want to see your constant griping and harping repetitively, they can check your post history. :steamfacepalm:
I responded to the OP's subject at all, though. All you've done here so far is jump into a thread to yell at me personally.
Last edited by ImHelping; Jul 17, 2016 @ 7:39pm
Well thanks. Its good to know about everyones opinion. Including the fish not reappearing glitch. I didn't realize its on Xbone. I don't even know if this will run on my crappy pc. Is Xbone version going to be the same as the PC version? Does it get updates?

I wanted to get the game months ago but I hated having to lose gamesaves if I wanted to see what was in the new updates. I guess I could always wait for a full release. But that could be a long way aways.
HunterFX21 Jul 17, 2016 @ 9:15pm 
I thought the devs already fixed the fish. New fish should reappear/respawn as they're being taken from the ocean - or at least they have in my experience
ImHelping Jul 17, 2016 @ 9:23pm 
Originally posted by HunterFX21:
I thought the devs already fixed the fish. New fish should reappear/respawn as they're being taken from the ocean - or at least they have in my experience
It primarily turns up wherever those of us who see it set up camp on a more permanent basis. I see plenty of fish while out exploring. Though no longer the lifepod 5 area, and where I setup my first base a distance away.

I have no way to confirm if it was coincidental timing or not that I went from easy time grabbing fish as soon as I jumped out of my lifepod, to mostly vacant once I started experimenting with building foundations and quick corridors full of storage lockers near my lifepod.

Though I would not be surprised if the permanancy of base structures was adding to the oddball quirks that can turn up in fish spawning around them. Otherwise there would still be tons of stalkers in the kepll forest about 100m away, rather than even predators tending to be a no show for me there for the most part (probably running face first into the few cave entries with droopvines or something)

I also take my sweet time doing anything, so many would have had a fullly upgraded base and been moving out to build a new base in the time it takes me to finally settle on my first batch of rooms.

So my "One real base" in my main save probably gives less leeway for out of sight respawn logic with how often I'm back to it, even when I spend an in game week's worth of nights out exploring.

I could easily see why my gameplay style would ramp up such quirks, if it relied on doing things while the player was nowhere near them. While I never go to the lifepod anymore, i do often drive my cyclops past where it's visible.

Well thanks. Its good to know about everyones opinion. Including the fish not reappearing glitch. I didn't realize its on Xbone. I don't even know if this will run on my crappy pc. Is Xbone version going to be the same as the PC version? Does it get updates?

I wanted to get the game months ago but I hated having to lose gamesaves if I wanted to see what was in the new updates. I guess I could always wait for a full release. But that could be a long way aways.
I am less familiar with the Xbone version of things. I know it's been behind in versions compared to the PC version before, but I don't recall offhand if it's currently a matched version to the PC build.
Last edited by ImHelping; Jul 17, 2016 @ 9:35pm
Mr_Mosey Jul 17, 2016 @ 9:27pm 
Originally posted by HunterFX21:
I thought the devs already fixed the fish. New fish should reappear/respawn as they're being taken from the ocean - or at least they have in my experience
Same goes for me. During my 140 hours of play time, I have NEVER had fish just flat out dissapear from the environment, even back during early february when I first got the game. (IIRC the bug was at it's worst around that time.)

TLDR: You may or may not have this happen to you, OP. The same goes with a lot of the common bugs I hear about other people having.
76561198314509155 Jul 17, 2016 @ 9:29pm 
Creative?
IFIYGD Jul 18, 2016 @ 12:41am 
Originally posted by AKM:
Creative?
Creative Mode... no death, no need to worry about food, water, health or oxygen. Storyline is disabled, so the Aurora doesn't explode unless you use the console commands to go into another mode, use the console command to explode the ship and go back into Creative using a cosole command. The Reaper will still eat your Seamoth, and some creatures still act somewhat agressively, but they don't attack and can't hurt you. They can hurt or bump your subs around, but... you can build a new one w/o needing to gather resources.You also have all blueprints unlocked and infinite resources available to build. Can't scan some stuff, (like fragments), because you already have the prints. You can do most things like in ther modes though. And build really extravigant bases. It has pros and cons, just like any other mode. But good for just relaxing and enjoying the building and the incredible scenery, or want to explore a biome to see what's what, before you go into it in Freedom, Survival or Hardcore mode. (I used it alot o for that when new biomes were added, since there is no in game mapping system... helped me to learn my way around from one location to another, and see what toothy things might be waiting for me when I got there...)
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Date Posted: Jul 17, 2016 @ 9:52am
Posts: 12