Subnautica

Subnautica

View Stats:
wonders Jun 28, 2016 @ 9:02pm
Cyclops Outer Lights Not On
Hi all! I just loaded a save and the lights on the ouside of my Cyclops won't turn on. Is there a switch to turn them on or something?

Thanks!
< >
Showing 1-10 of 10 comments
OoieGooie Jun 28, 2016 @ 9:04pm 
Try driving the deep. Crash~Bang~Ooops! Sorry about that.

Lights would be nice. I checked controls and found nothing.
wonders Jun 28, 2016 @ 9:06pm 
Haha! It's a bit unnerving to be so deep without lights. Thanks for checking OoieGooie!
rditto48801 Jun 29, 2016 @ 12:12am 
The Cyclops has 'in game' controls for the lights now. It was added recently. I think they default to off after loading a save.
Do you know the console with the controls/panel to customize the Cyclop's colors/name? On the opposite side of the console (close to the ladder down), when you get close to the right spot, and small 'holographic display' should appear with two types of 'light' icons. One for Internal Lights, one for External lights.

Also, when piloting the Cyclops, look left, another 'holographic display' pops up with a 'camera' icon, to access the Cyclops recently added external cameras.
(Now all we need are lights pointing down...)

Edit #20 something: I really need to proof read better before posting.
*face palm*
Last edited by rditto48801; Jun 29, 2016 @ 12:15am
Derez Jun 29, 2016 @ 12:14am 
On the topic of the Cyclops, has anyone tried build stuff in it? Like a fabricator, storage, etc?

Just wondering if it bugs it out or destroys/de-spawns stuff
rditto48801 Jun 29, 2016 @ 12:20am 
I have had no problems with building stuff in the Cyclops. I built plenty on mine. I have a Fabricator, the radio thing, 3 wall lockers, 4 large lockers, 2 Aquariums and 6 planters (2 sets melons, 2 Bulboa tree, 1 Lantern Fruit tree, 1 Chinese Potato plant)

It seems the main physics issues it used to have were from when it used to be possible to build Solar Panels (and the old style 'outside' reactors) on it.
I have had it bug out twice in my latest playthrough (the Cyclops 'rolled over' part way), but both times occured in the same spot, within close proximity to the terrain (tail almost against a cliff face ledge), so I suspect that was the main casue.
Last edited by rditto48801; Jun 29, 2016 @ 12:21am
Derez Jun 29, 2016 @ 12:38am 
Alright, thanks for the info. It's just too tempting to turn it into a complete mobile base.
GLiTcHeD Jun 29, 2016 @ 2:44am 
Actually, one item requires a fabricator in your cyclops to be built in the first place: Cyclops compression module (to increase dive depth).

You can even build a power cell charger in your cyclops (which I don't do, it breaks immersion).

I have alot of extra lockers, a fabricator and first aid machine on my cyclops. I might even install a battery charger, though I always have plenty of batteries as spares.
Bort Jun 29, 2016 @ 2:48am 
I've had my cyclops roll too. It seems to happen when travelling with some speed, and colliding with a gastropod.

Also, it seems that outer lights can be controlled with the right hand mouse button. But the lights on the cyclops aren't great anyways, so unless you've got something in front of you, it is pretty impossible to tell if the lights are on or off. There needs to be a way of directing which direction the lights are shining in.
GLiTcHeD Jun 29, 2016 @ 2:54am 
Originally posted by Bort:
But the lights on the cyclops aren't great anyways, so unless you've got something in front of you, it is pretty impossible to tell if the lights are on or off.

I can clearly see the light shafts when they're on, might depend on the graphic settings you're running the game on.
Bort Jun 29, 2016 @ 3:01am 
Originally posted by C.I.A. Graeves:
I can clearly see the light shafts when they're on, might depend on the graphic settings you're running the game on.


Entirely possible. Subnautica complains when I load it up, telling me that my graphics card doesn't meet minimum specs. The game runs perfectly well though, albeit on minimal graphics settings (which still looks great).
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Jun 28, 2016 @ 9:02pm
Posts: 10