Subnautica

Subnautica

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Traumkater Sep 26, 2016 @ 8:57am
WUT? Save Game Size 1,03 GB (1.108.467.712 Bytes) !
I was looking for the current save game location and i had seen that the size is realy big:
1,03 GB (1.108.467.712 Bytes) for one slot.
Is this the normal size of subnautica save games or is there a bug that will make it grow bigger and bigger over time ?
Last edited by Traumkater; Sep 26, 2016 @ 8:58am
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Showing 1-7 of 7 comments
Twilight Sep 26, 2016 @ 9:05am 
yes, it grows. Mine is 3GB.

As soon as you start to explore, the game creates a copy of the terrain sector/block with your modifications in it (those *optoctree files).
4and4squared Sep 26, 2016 @ 9:45am 
When the lovely developers finally dispose of the voxel terrain. World saves should become significantly smaller. Which is a goal of theirs since they want cloud saves.
Originally posted by 4and4squared:
When the lovely developers finally dispose of the voxel terrain. World saves should become significantly smaller. Which is a goal of theirs since they want cloud saves.

Cloud saves? You mean like hotfixes that are kept in a server, instead of on your computer?
Twilight Sep 26, 2016 @ 10:24am 
It's not directly connected to the voxel terrain, it's connected to the fact that you can *modify* the terrain. All the little modifications compared to the original have to be stored somewhere in our savegame.

In fact, if nothing could be modified, your savegame folder would be completely devoid of any optoctree file.
Waxfire Sep 26, 2016 @ 11:16am 
Originally posted by The Nightmare Squid:
Originally posted by 4and4squared:
When the lovely developers finally dispose of the voxel terrain. World saves should become significantly smaller. Which is a goal of theirs since they want cloud saves.

Cloud saves? You mean like hotfixes that are kept in a server, instead of on your computer?

not hotfixes just the savegame being saved on the server, if you would loose the hd you could still regain the save.
Traumkater Sep 26, 2016 @ 11:16am 
Originally posted by Twilight:
It's not directly connected to the voxel terrain, it's connected to the fact that you can *modify* the terrain. All the little modifications compared to the original have to be stored somewhere in our savegame.

In fact, if nothing could be modified, your savegame folder would be completely devoid of any optoctree file.
So I can repair terrain damage when i delete the optoctree file ?
or must i make a new game and copy the "fresh" map (optotree file ) into the folder ?
Twilight Sep 26, 2016 @ 11:30am 
yes you can, press F1 and note the camera batch coordinates. Those are the ones corresponding to your optoctree file. together with the *.bin and the *.txt files.

The optoctree terrain blocks are fairly big.

To repair terrain damage: just delete the files from your savegame; the game will fetch a original block from its own data if it misses something.

Be careful, the block of your base ( and all others) lose their terraforming, so make a backup
Last edited by Twilight; Sep 26, 2016 @ 11:30am
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Date Posted: Sep 26, 2016 @ 8:57am
Posts: 7