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It is probably a hassle to port to linux. And with them wanting to get the game to 1.0 soon, they'd rather focus their money on that instead of a playerbase that (Im not sure, havent checked recently) is less then 2% of the market. Even then it would even be a smaller portion of that who'd buy this game. Thats why you see mostly triple A games porting to Linux since they have the time and money to cater a smaller market consumer.
Not my problem tho.
The Unity team are currently working on support for Linux, which will be another huge step (Subnautica is one of thousands of games which use the Unity engine).
https://blogs.unity3d.com/2015/08/26/unity-comes-to-linux-experimental-build-now-available/
If the Unity team is CURRENTLY working on Linux support, then how is it that there are already lots of Unity games available on Linux?
If you're using Linux, it should be second nature to "have to figure stuff out". If you can't start up Wine on your rig, you either use Linux because you're too cheap to get a Windows OS, or your PC won't be able to handle Subnautica on top of a virtual machine anyway.
I'll go as far as paying money for the game, because I honestly think it's great, but I'm not gonna go as far as buying a new PC just to play it.
cod is based on idtech3 engine that was used in quake3. natively written in linux not using wine, but the devs cant produce for linux because activision is yanking their chains.
linux gaming is very real and very possible.
however it takes a second group of people and time.
i would love to see it run on linux.
Anyway, Subnautica is very resource intensive anyway, so your rig might not be up to par regardless.
As for resource intensity, I've seen someone with a computer slower than mine run it pretty smoothly. Not 100% smoothly, but definitely enough to be played. If that computer can handle it, mine can probably even better.