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Breathedge
Valheim
Stranded Deep
Raft
(Jump in here, friends.)
Exploring dark areas filled with scary monsters - The Forest
Fending for yourself/immersion/story - Green Hell
De-stressing in a beautiful environment - Valheim
Base management and taming/raising creatures - Ark
Creative problem solving - Space Engineers
But Subnautica is an open-world-survival-crafting-game and there's plenty more of those out there. It's my favorite genre of games and I'd gladly share my go-to game list.
Raft
Like the name suggests you are floating around on a raft in the middle of an ocean. You'll be dealing with the standard survival things. Eating, drinking, exploring. You'll visit islands and learn new stuff to build. You can build freely on your raft and turn it into something beautiful.
After exploring an island you'll always return to your raft. And it always feels like coming home. The soft piano music and relaxing gameplay always keep me calm. And I can just spend my nights fishing and staring at the horizon. Waiting for the next island to appear. And with it, my next adventure.
My yacht:
https://steamcommunity.com/sharedfiles/filedetails/?id=2853510838
Valheim
A Viking style game. Mostly calm and slow but there's also quite a bit of combat in this one. The worlds are randomly generated so exploration is always interesting. Even after many playthroughs. You'll have to keep yourself fed by hunting/gathering food. And you'll have to defend yourself and your base from the hostile creatures in the game. You can build lovely bases and you're constantly improving and expanding things. You'll also be making weapons and armor. Your ''objective'' is to find, fight, and defeat a number of bosses. The game really punishes players who try to rush things. If you go to a dangerous place without being prepared you'll quickly die. Valheim is fun and relaxing but the combat can be difficult if you like to take risks. Also you can play with friends which is fun.
My keep:
https://steamcommunity.com/sharedfiles/filedetails/?id=2427227894
The Forest
The plane you're on crashes and ends up on an island inhabited by dangerous cannibals. Your son is kidnapped by the cannibals and there's no help coming. It's up to you to save him. You'll first struggle to survive. Food and water can be difficult to come by. But you'll learn. You'll build a base and get some weapons. You'll explore the island and its many caves in search of your son. But you'll quickly find out there are other things at play here... The game can be scary, and challenging. And some would describe it as a horror game. But once you learn how things work it's really a cool game with great combat and base building. The story is also very cool.
Not my screenshot but so nice:
https://steamcommunity.com/sharedfiles/filedetails/?id=1201261165
7 Days to Die
Open-world. Randomly generated. Survival. Zombies. What more could you want. The concept is like we know. Find food and drink to survive. Arm yourself to protect yourself. Build a base with the stuff you gather. But what is different is the fact that you can do quests. And every 7 days a massive horde of zombies will attack you wherever you are so you'll need to prepare for that. Great game that challenges you to build a base for defense. You'll learn to get creative and adapt to your surroundings. Soon you'll be slaughtering zombies left and right.
My cold encounter:
https://steamcommunity.com/sharedfiles/filedetails/?id=2594622444
ARK Survival Evolved
So you like open world survival crafting games?
Do you have a high-end gaming pc and 400GB of storage space to spare? Then maybe ARK is the game for you. This game has A LOT of content. And the best part are all the different creatures. You can tame them. Ride them. Use them for protection or to gather resources. Sure you can build bases and explore some maps. Like all those other games. But what if you want to train an army of wolves? Or monkeys? In ARK you can do that. Very addictive game. Always something to do. And don't even get me started on the mods.... So many... So Good.......
The story is VERY difficult to explain. So I wont bother. Yes there are dinosaurs but the game is science fiction so there's also lazer-robot stuff.
Me and my monkeys:
https://steamcommunity.com/sharedfiles/filedetails/?id=2217973016
Feel free to ask me anything about these games if you want to know more.
I think No Man's Sky will scratch your itch better than anything else (unless you already played it).
I disagree with Raft. Raft is very unlike Subnautica, except they both have an ocean and require food & water. Raft is a hamster wheel where you just rush to collect huge amounts of stuff to make little upgrades to harvest more stuff to upgrade the things so you can get more stuff so you can.. get the idea. Raft is more like Grounded. Both games are what I call: annoying.
SubZero I also found to be no good. It looks like SubNautica, and uses some familiar elements from SubNautica. However, SubZero is a game on rails (limited player freedom). You just wait until your radio •••boops••• then you get a quest marker, and then you go to the marker. Then you wait for the next •••boop••• and go there. Eventually you win the game by following a predetermined path of •••boops••• while annoying voice acting chaffs your experience because you feel like you are in Georgia, USA except the world is frozen. Yay, they added base parts and color though! So if you like base building, SubZero is better than SubNautica (you just have to finish a bunch of the main quest first to unlock parts and stuff). If you like combat that makes your tucker pucker? SubZero is not your game. It will just feel like a snarly dog with fins and tentacles is chasing you sometimes. Total yawnfest.
..but aside from crafting / building and UI similarities
Planet Crafter is not even close to being similar to Subnautica.
It's like comparing Garry's Mod with Minecraft related mods to actual Minecraft.
People saying No Man's Sky though... on the surface it seems like a great fit, exploring a procedural universe with resource collecting and base building... but I *hate* the way they implemented almost every single thing. It's a death of a thousand paper cuts, so many annoying design decisions that make everything feel bad.
Much more similarities than that. Both have:
Ocean.
Open-world.
Survival.
Crafting.
Gathering.
Hostile creatures.
Learning crafting recipes.
Exploration.
Self-search story telling.
Growing crops for food.
Base building.
Angry fish.
Not at all. Just like in Subnautica you can gather stuff. Build stuff and upgrade stuff.
But there's no NEED to do any of that.
Sure you could start with eating raw potatoes, move on to cooked potatoes, move on to fish, move on to meat, move on to cooked recipes.
But If you just want to eat raw potatoes for the entire game you can.
You CAN build massive enormous ships. But If you wanna live on a little cramped raft. You can.
You sound like you never made it past the first few hours. And since you only have 2 hours on record, I'm gonna go ahead and assume you haven't.
The first few hours can be tedious. You're struggling for food/water and the shark is constantly chewing away your progress.
But before long both food/water and the shark stop being a problem. With a proper farm you have unlimited food/water and the shark can not attack your raft anymore once you upgrade the foundations.
It's one of the closest games to Subnautica I've ever played.