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Anyway, if you just want to complete the main story in the least time possible you can avoid that place altogether and still get to the end.
I have done that in this game I am playing now, planning to get there lately, but I had warpers attacking me anyway.
Also, avoiding it does't really do much to stave off infection. Once you go below 1000 meters, which is required to beat the game, you are at maximum infection level.
Try "2-3-4 YEARS in-game time". I'm at over 1000 days right now.
(Admittedly, I HAVE been known to occasionally leave my character sitting or standing around in a base without remembering to pause, when called to dinner, etc. That'll add a few game-days, and probably a few no-impact base deaths. It's usually not worth it to go back to the previous save, even though I save regularly in base.)
Or you just wanna do everything that's easy, and see if you can skip anything else that may be difficult.
You can't totally avoid the disease progression, just as The Admiral advised you.
In fact, you are almost certainly infected enough that Warpers are hostile to you BEFORE you ever find the DRF. There is a typo in the wiki for the DRF that indicates that using the terminal there will give you the "first stage" of the Kharaa bacterium infection; the DRF is actually one of the possible triggers for the LAST active stage of the infection, Stage 4.
Stage 4 results in the visual signs of the Kharaa (green spots), and the Warper aggression level does increase (increase reaction radius, increase claw damage), but in the game Kharaa itself will never kill you.
Disease Progression Spoilers below:
The events below are not additive; they will absolutely advance you to the Stage indicated, and only to that Stage. However, there are apparently a few minor checks in gameplay which may (rarely) add in to advance your disease Stage.
One of those is being bitten by a diseased creature. Also eating a diseased creature.
Each of the events below may result in a Self-Scan prompt, and the 1st Self-Scan of each stage will have a distinct and progressively more serious PDA voice-over report.
Stage 0 - start the game - Scan normal - Warpers ignore character.
Stage 1 - Enter PRAWN or enter Cyclops (building them is OK) - Scan: infected - Warpers still ignore character, but you are closer and some other things could add up.
Stage 2 - Enter the Aurora, the Mountains biome, or land on the Mountain Island - Warpers recognize you as infected, if you are relatively close to them (closer than most people ever want to get to the ugly SOBs); noticeable and annoying level of claw damage.
Stage 3 - Enter the Quarantine Enforcement Platform or enter the Lost River biome (You see how inevitable infection ultimately is?) - Warper aggression increases, modestly greater aggro radius (probably still closer than you are tempted to go on purpose), and hurtful level of claw damage.
Stage 4 - Use the Alien Data Terminal in the Disease Research Facility, or decend to -1000m - Warpers get pretty dangerous; react further yet, and capable of a 2-shot.
Stage 5 - You're cured - Scan normal - Warpers don't care about character any more.
This isn't possible in the normal game. Curing the infection is required for completion.