Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Probably a bug that never got noticed or fixed
Early access games dont ever leave early access if you haven't noticed.
Have you bought Stomping Land by any chance?
As in that case, I can forgive such a dumb statement. ^^
Otherwise...
I played Black Mesa, Ark, Conan Exiles and Subnautica left early access either.
And it's working very well beside of a few bugs every game has.
Furthermore why should it be a bug, if I am faster on a seaglide when using Ultra Glide Fins?
That sound about right (NOT speaking about the Seamoth, but the Seaglide).
But if we have a vehicle that uses a motorized engine, and let's say it propels us with 5 meters thrust per second. If we attach an auxillery booster to the vehicle, and that booster propels us 2 meters thrust per second. The vehicle would have 6 meters thrust per second (ignoring additional weight, ect) Just because the engine is stronger, does not mean the weaker thrust from the booster has no effect. That energy doesn't just disapate.
Thinking or believing the fin speed should stack with the seaglider speed makes sense. If you use the Seaglide, you go x meters thrust per second. If you kick your legs to provide additional thrust, you go x meters thrust per second + y, with y being the fins thrust per second.
@Just Chill you should be able to use F1 menu to check your exact speed between fins, seaglide, and fins + seaglide.
I'll try to remember that when I am done with my current playthrough.
I'm at a pretty good run, so I don't want to experiment and test right now, but rather play.
But thanks for that hint. :)
Getting back to it after playing through.
From eye measurement I definiely feel a lot faster with the glide now that I use the Ultra Glide Fins.
But eye measurement is a bad way to determine things. ^^
I just checked the wiki:
So apparently it's just a placebo. Even though a good one. XD
Except if the info on the wiki is outdated.
Something that definitely is worth testing. ;)
I am not sure about F1 as it's some sort of debug function I guess?
I rather use it when I am done with the playthrough.
Luckily the savegame doesn't get deleted even after using the Neptune.
So there will be much time to mess around with all the hard earned gear. :D
To me, Swim Charge Fins are a top 3 item, and that's amazing given that I completely ignored them until about my 4th time through the game.
Even though it surely happens that I run out of energy on my glide, I simply switch to the battery of another tool, which helps me out until I come back home to my 4 fully charged batteries in the charger. :)
black mesa is hot garbage so thanks
Half-Life: Source is hot garbage. ^^
Black Mesa is the well deserved re-imagining of the first Half-Life.
Source is not bad with fixes, black mesa ruined parts of the game and xen levels were poorly received, they were also in development for like 10 years or something and their game still has issues.
Even though the Subnautica wikia tells, that the Seaglide has an affixed speed that doesn't get affected by any gear your Ryley carries.
I am still on the fence if this wikia info might be outdated as it definitely feels a lot quicker, but I'll have to test that out with that F1 debug function.
Source is a poor port of Half-Life 1 to the Source engine.
They merely added some physics, that's all.
Black Mesa is a "re-imaging" of Half-Life 1.
It was built up by scratch and the Xen levels look awesome and play far better than this werid original Xen with the vomit textures and surreal atmosphere.
Gabe Newell himself said that he has a lot of regrets about Half-Life and he especially mentions Xen.
https://arstechnica.com/gaming/2017/01/gabe-newell-confirms-new-ip-coming-from-half-lifeportal-universe/
Furthermore it doesn't matter how different the game is, as there is no canon:
https://half-life.fandom.com/wiki/Half-Life_Wiki:Canon
https://combineoverwiki.net/wiki/Canon
Which unfortunately makes entries like "Hunt Down The Freeman" also canon and non-canon at the same time. XD
I didnt buy it once xen came out because everyone pretty much agrees the xen levels are poorly designed and dont fit the rest of the game, which i'd rather not even experience.
Also as far as the canon, the writer for half life 2 and the episodes had already written episode 3, so there is a fan established canon that goes from half life, doesnt include expacs blue shift and opposing force because those are gearbox, then half life 2 and the episodes including the conclusion with episode 3 that was written but not made into a game by valve.
Modders were working on finishing the game to give the series closure but i believe it is still in development
So no matter what people think about, Valve defined that there is no canon and everything is canon. XD
Take that in any way you want, for me it's rather clear that nobody is right or wrong when they come to canon, simply as officialy stated that it isn't defined. ;)
You didn't play the alpha, you played the mod version.
Which is still available for free and runs on the free but outdated engine.
The devs came to Steam as they added a lot more to the engine and accessed the retail parts of it, which them required to go retail themselves.
I like how you refer to outdated experience similar as for Subnautica. ^^
And please don't use terms like "everyone agrees".
Even though the developers of Black Mesa are able to make a bit cringe posts, they still have a valid point:
https://steamcommunity.com/app/362890/discussions/0/3135045355778852747/#c3135045355779638802
That said, I wonder if you opened up a similar topic like that one for Subnautica. XD
At least you keep the game relevant with your constant moaning. ^^