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The memory issue will be a drag on all gameplay. But 8Gb was pretty common back when this first released. Might play acceptably if you are tolerant.
So it's a completely different memory usage, it seems to me that such 8 gb of ram should be enough (unless in a fit of some hippie nostalgia they decided to put there something that devours memory like windos).
I don't like all that nice talking, and wrapping around the bush (the translator may have had a huge problem with this).
This information of yours is basically worth nothing. The most important thing is the graphics card, you did not specify the model, I found 5 different ones with a similar name.
If it's something similar, it's at the level of, say gtx 460, maybe someone will say if there is any chance that the game went on such a card. Steam tells hd 4600,
link:
https://www.videocardbenchmark.net/compare/Intel-Iris-Plus-655-vs-Intel-Iris-Plus-650-vs-Intel-Iris-Plus-645-vs-Intel-Iris-Plus-640-vs-Intel-HD-4600/3961vs3718vs4162vs3696vs2451
That would mean you have a serious chance.
Take advantage of the knowledge I have given you, and insert here a comparison with your real card, it will be interesting.
I don't know if anyone told you that, but laptops aren't suitable for gaming.
Linus from Linus tech tips, says it's better than an expensive laptop to buy the cheapest laptop and the cheapest gaming pc, and there's a lot of reason for that.
A gaming laptop only makes sense if you're constantly moving, and you have no choice.
You also have the opportunity to take advantage of the generosity of the steam platform, which allows you to return games that did not meet expectations (I do not know if it is official up to two weeks and 2 hours of play). I have benefited from this generosity three times, and I am grateful to them for it.
macOS is a series of proprietary graphical operating systems which is provided by Apple Corporation. It is specifically designed for Apple Mac computers. It is based on the NExTSTEP OS of the late 1990s, which Apple acquired when it acquired NExT Computers. NExTSTEP itself was a proprietary further development of the UNIX kernel.
Linux is an open-source UNIX OS clone, but does not use any UNIX code.
macOS and Linux are not directly related. They are similar in that they both have at least their conceptual and data architectual basis in the concepts of UNIX.
UNIX derived OSs ARE generally somewhat more efficient in terms of physical memory use than Windows, because of their strong reliance and good management of virtual (disc resident) memory. However, with all the GUI bells and whistles that are part of macOS, I'm not sure how true that is of macOS.
(Wow. I'm surprised how much of that I remembered, even though I DID have to supplement. My UNIX admin days were 20+ years ago.)
Which graphics card built into the processor, and what capabilities it has.
If you prefer to say that it's a Linux family I don't mind.
As for memory management, I do not want to speak, I "from always" use light windows menager, but on heavy ones I also had less memory usage (I do not use swap files).
And so from the other side I am from another fairy tale. I like it when the computer uses almost all the ram I paid for. As Debian used by default in the past. You're using a wmaker I'm not one there ?
I'm surprised, when you say next, no one knows what's going on.
No insult. I'm sure they were quite sensible to someone who has had some studies of or useful familiarity to UNIX/Linux or other OS's more recently than 30+ years ago.
(I said 20 in the last post,...then I actually counted.)
In the past, Linux only freed up memory by default when ram ran out (above 80%). Around 2000, this was still the default behavior for Debian. You still have the option to set this behavior. It is possible to set this behavior even in windos (ok similar).
link:
https://www.windowmaker.org/
it's my favorite desktop manager, he tries to act like "next"
and...
I think it was wrongly translated I did not pay attention:
"I'm surprised, when you say next, no one knows what's going on."
I meant that when you say "next," no one knows what you're talking about.
Specifically, when I say something like that.
Very interesting and good advice.
In addition, constant overheating will lead to degradation or damage to the device.
Now, a native Linux program will run MUCH faster that a native Windows program, due to the function call convention. I won't get into too much details on that, but small function calls (which are very common in OOP for get/set functions).
Linux also doesn't require a reboot in many cases when upgrading software since the full path of the library is taken into account, not just the name of the library. Yup, that's right, if you have two DLLs on your system with the same name, and one program runs first, the second program that uses a DLL of the same name, but in a different location, will crash and burn until you reboot.
Mac OS X isn't really suitable for games after the release of Mac OS X 10.9. Apple has been trying to unify the phone and desktop operating systems, and have made decisions in OS design that only make sense on mobile phones. One of the more fun decisions was to suspend background user processes with 10.9, which means you're pretty much screwed for running a game server. The graphics code was also moved from a multi-threaded model to single thread locked at 60 FPS with 10.9 (I don't know if they changed this later though). Mac OS X systems are becoming mobile phones without the phone with more storage, a physical keyboard. How do I know all this? I used to write code on for Mac OS X machines that tied directly in with the video drivers. The change was annoying to say the least, and caused us a lot of issues. That software company is now pretty much defunct due to Apple changing how their operating system worked. Yes, it is that bad.