Subnautica

Subnautica

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Mr. Stuffy Aug 31, 2021 @ 3:01pm
All cuddlefish eggs I find from now on will go in the bioreactor
(note: i'm in a hardcore save)
I took my cuddlefish out of the alien containment cause he kept going to the top of the tank and rolling around, guess it was a glitch, so I decided to let him out so he could maybe refresh or hang out with my pet crabsnake who decided to hang around my base after i released him.

I release him and he darted away faster then any creature in the game, even faster then a reaper in the direction i was facing, i chased him a bit but i couldn't see him.

he ran away...even after I had given him a nice place to live and friends to play with he...runs away...

I officially hate cuddlefish and will find the last four eggs and SHRED THEM IN THE BIOREACTOR OUT OF PURE SMITE!
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Showing 1-7 of 7 comments
Mr. Stuffy Aug 31, 2021 @ 4:13pm 
nah, just need to get it off my chest
dreamrider Sep 1, 2021 @ 7:12am 
Mr. Stuffy,
I hope you realize that it almost certainly ran away...because there was a frikkin' CRABSNAKE patrolling around your base !! ... you realize that, Right?
Amanoob105 Sep 1, 2021 @ 8:15am 
Originally posted by dreamrider:
Mr. Stuffy,
I hope you realize that it almost certainly ran away...because there was a frikkin' CRABSNAKE patrolling around your base !! ... you realize that, Right?
Yeah. This^!

Crabsnake? Predator.
Cuddlefish? Pray.
When the later sees the former.
They will always run away.
Mr. Stuffy Sep 1, 2021 @ 8:40am 
Well at least my crabsnake was loyal to me
dreamrider Sep 1, 2021 @ 9:16am 
But it is a CRABSNAKE! All crabsnakes MUST DIE!
(Unless they will attack crabSQUIDS for you - because ALL crabsquids ABSOLUTELY must DIE!) :steammocking:
Last edited by dreamrider; Sep 1, 2021 @ 9:16am
Mr. Stuffy Sep 1, 2021 @ 10:00am 
This crabsnake is chill, he just hangs around my base, eats the fish that're trying to eat my plants, and he only does like 5% damage to my seamoth ON ACCIDENT and he only did that once
dreamrider Sep 1, 2021 @ 10:14am 
I understand that released aggressives are typically hostile after release for one reaction / bite / attack, and then the state change to make them "friendly" thereafter takes over. It's like there is a hostility value register that never resets, or something like that.

Apparently except crabsquids, which reportedly are still hostile if hatch raised. Not to mention that they will still EMP if annoyed by lights.

All crabsquids must die.
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Showing 1-7 of 7 comments
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Date Posted: Aug 31, 2021 @ 3:01pm
Posts: 7