Subnautica

Subnautica

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zenpunk Jun 27, 2017 @ 6:03pm
auto-save?
Does this game not auto-save? I played many hours yesterday, and then 'quit to desktop' ... all it gave was a dialog that said "Are you sure?". Yeah, I was sure I wanted to quit. Would have been a bit more helpful if it said something like "Do you want to save changes?" instead of just "Are you sure?".

What a drag it's gonna be just getting back to where I was. Is it possibe to switch to 'creative' mode, or whatever they call it, to quickly build back all I had, and then switch back to normal mode to continue the story?
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Showing 1-9 of 9 comments
turboslug Jun 27, 2017 @ 6:10pm 
1. Rumored to be, devs are working on it, not confirmed yet.
2. Use console to change gamemodes.
Last edited by turboslug; Jun 27, 2017 @ 6:10pm
Tim Timsen Jun 27, 2017 @ 6:12pm 
Games with auto-save usually have an auto-save icon that gets mentioned in the boot/loading screen ("Do not turn off your game or computer when you see this icon!") and takes up enough space on the screen to be noticable. Sometimes there's even "Saving..." under or above it.

Apart from that, taking one more second to check the other buttons in the menu might've let you discover the "Save" button, which definitely isn't there just for fun.
Last edited by Tim Timsen; Jun 27, 2017 @ 6:13pm
zenpunk Jun 27, 2017 @ 6:42pm 
Originally posted by Tim Timsen:
Games with auto-save usually have an auto-save icon that gets mentioned in the boot/loading screen ("Do not turn off your game or computer when you see this icon!") and takes up enough space on the screen to be noticable. Sometimes there's even "Saving..." under or above it.

I'm not saying I thought (or even wanted) it to auto-save every so often while you are playing. But I surely would expect it to save when you quit, or at least ask you to save when you quit, like every other intelligently written program in the last 30 years. Why is the default to just assume you didn't wanna save? Is it a common practice for people to play for a while and then think "well, I don't really like the last 2 hours of play, I wanna do it again, so I'm gonna just quit real quick without saving and reboot the progam." Seriously? There really is no point to not saving when you quit.

Originally posted by Tim Timsen:
Apart from that, taking one more second to check the other buttons in the menu might've let you discover the "Save" button, which definitely isn't there just for fun.

I obviouisly saw the save button, which in most other progams would be the button you click to do a manual save and then keep playing. If it was really smart (or even just, you know, kinda normal) it would let you save that specific press of the save button to a named file that you could go back to any time you want.

But this is just dumb. Is bringing up the menu, then hitting save, then bringing up the menu, then hitting quit, then clicking 'yes i'm sure" really the best way you or the devs can imagine this how it should work?

Come on devs..at a minium take 5 bloody seconds and change the text in the quit box to alert that it's not saving changes. But you really should go back and spend maybe 5 minutes of coding to add a save to the quit.
Otz Jun 27, 2017 @ 9:13pm 
Tbh its good that it doesnt have auto-save right now.
The game bugs out sometimes and being able to restart it from the last point you save is great.

Just a couple minutes ago my character somehow ended up falling 1000's meters into nothingness... with my prawn.. I was able to exit and reenter and I was a-okay.

Agrorix Jun 27, 2017 @ 10:19pm 
There's nothing to investigate :
- there's a save button on survival mode,
- and there's an auto save which works fine in extreme mode : meaning you can't save nor quit the game without auto saving.
Waikiki Tim Jun 28, 2017 @ 12:45am 
I've seen that auto-save was on their Trello site. I just hope that if they do implement it they will make it optional. I like to experiment with stuff I do and I sometimes do things I don't want saved. If I lost progress because auto-save is turned off, that would be on me.
Shaitan Aug 26, 2017 @ 8:44pm 
Yeah, I've played the game several times over the years, and for some reason last night I assumed the game auto-saved whenever you entered your base (which is the most sensible time for this to happen), especially considering it saves your inventory.

So, just as OP, I quit without manually saving, and lost hours of progress. It normally wouldn't bother me too much but I had farmed alot of blueprints.

The issue isn't noticing the 'Save' button that some unhelpful persons point out, but rather with a vast majority of games having Quicksave, Autosave, *and* Manual Save, a game only with Manual Save is an extreme rarity -- for a very good reason.

Devs really should add this as a matter of priority -- even a simple 'Save on Exit' would make a world of difference.
DERV Aug 26, 2017 @ 9:54pm 
yeah auto-save is useful
but Subnautica is too much unstable now
It could create irrevocable problems
HellsBain Oct 3, 2017 @ 5:51pm 
Originally posted by Vova:
Tbh its good that it doesnt have auto-save right now.
The game bugs out sometimes and being able to restart it from the last point you save is great.

Just a couple minutes ago my character somehow ended up falling 1000's meters into nothingness... with my prawn.. I was able to exit and reenter and I was a-okay.

Most games let you make a separate saved by clicking the save button so you can choose to use the auto save or the manual save. an auto save is the but upgrade this game could get because after playing for 8 hours on my day off somtimes i dont want to have to remeber things like saveing at 2am.
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Date Posted: Jun 27, 2017 @ 6:03pm
Posts: 9