Subnautica

Subnautica

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Asmo Jun 14, 2017 @ 12:42pm
The coordinates
Everyone keeps throwing coordinates arround, is there a map or maproom or upgrade somewhere where i can see the coordinates? im scouting for certain things and dont want to touch the console as that bloody thing should be disabled in survival mode so im preteding it doesnt exist (cause console in survival may aswell start up a creative game. ) anyways, is it a HUD upgrade like the thermometer and such? cause i cant seem to figure it out.
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Showing 1-10 of 10 comments
Tim Timsen Jun 14, 2017 @ 12:47pm 
Originally posted by Buntalicious!:
Everyone keeps throwing coordinates arround, is there a map or maproom or upgrade somewhere where i can see the coordinates?
No.
Zanda Jun 14, 2017 @ 12:47pm 
f1
Asmo Jun 14, 2017 @ 1:06pm 
Originally posted by ZandaTheBigBluePanda:
f1
Thats not really helpfull looks like a debugging menu, sure it shows my coords, but what i need is a map or something like the scanner room, to crossreference the coordinates. i feel this game needs that, like a cartographer upgrade and a mapping room so you actualy know where what is once youve explored it.
Nyello Jun 14, 2017 @ 1:49pm 
You can go into the screenshots section if the forum and get some maps users have created.

Coordinates usually get thrown around for people who want to warp somewhere automatically. Or people donuse the f1 screen to find areas using coordinates. Coordinates of wrecks and islands and such.
Phaota Jun 14, 2017 @ 1:56pm 
Coordinates are very easy to use. Open the F1 menu and look at the camera world position. As you are moving around the world, just head for whatever number you have jotted down.
Last edited by Phaota; Jun 14, 2017 @ 1:56pm
ParallaxMurderer Jun 14, 2017 @ 2:38pm 
Originally posted by Phaota:
Coordinates are very easy to use. Open the F1 menu and look at the camera world position. As you are moving around the world, just head for whatever number you have jotted down.
Still ought to be a feature of the compass[subnautica.wikia.com] or some subsequent item that is upgraded from the compass. Shouldn't have to use the console/debug view/whatever you call it and ruin immersion for basic cartography stuff.
Last edited by ParallaxMurderer; Jun 14, 2017 @ 2:39pm
Nyello Jun 14, 2017 @ 2:43pm 
Originally posted by ParallaxMurderer:
Originally posted by Phaota:
Coordinates are very easy to use. Open the F1 menu and look at the camera world position. As you are moving around the world, just head for whatever number you have jotted down.
Still ought to be a feature of the compass[subnautica.wikia.com] or some subsequent item that is upgraded from the compass. Shouldn't have to use the console/debug view/whatever you call it and ruin immersion for basic cartography stuff.

I don't think our compasses would include coordinate data of an uncharted planet.
Glalence Jun 15, 2017 @ 6:13am 
they should add stuff that help you navigate the area too
amckenzie4 Jun 15, 2017 @ 6:22am 
Originally posted by Lucki:
Originally posted by ParallaxMurderer:
Still ought to be a feature of the compass[subnautica.wikia.com] or some subsequent item that is upgraded from the compass. Shouldn't have to use the console/debug view/whatever you call it and ruin immersion for basic cartography stuff.

I don't think our compasses would include coordinate data of an uncharted planet.

True, but it's not that technically challenging to build an inertial guidance system, using offsets from a reference point to define a grid. I'd like to see something like an upgrade to the compass that lets you see coordinates: without either that or a lot of beacons there's no good way to record locations. (Well, sort of: you can use two beacons, widely spaced, and use offsets from those. So you might have something recorded as "326m from beacon 1, 800m from beacon 2, 78m depth." But that gives two possible points, which is annoying.)
ImHelping Jun 15, 2017 @ 6:30am 
The basis of the zero point coordinates is only slightly off from where our lifepod lands (my creative mode save it's about 130m away). We've already got lore friendly basis for the coordinate origin point in game, tagging it to where we splashdown.

Then again, our fancy scanner room can't handle telling the difference of North Vs South. So even if we build something capable of scanning through walls, we have to bring a seperate compass anyway.

So if they ever did add properly integrated coordinates readout, odds are good they would still make it some seperate specific upgrade rather than condense our UI options. On top of "signal" sources being paper doll items as well, rather than being added to our PDA listings of beacon toggles.
Last edited by ImHelping; Jun 15, 2017 @ 6:31am
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Date Posted: Jun 14, 2017 @ 12:42pm
Posts: 10