Subnautica

Subnautica

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maestro Dec 13, 2016 @ 4:50pm
Can anything really hurt the Cyclops besides pressure?
I'm just wondering since apparently Sea Dragon can't even damage it and tho it keeps warning me of collisions I bang into everything and I actually don't see any damage percent on it. Maybe I'm just not looking in the right spot for it?
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Showing 1-11 of 11 comments
Pvt.Laurin Dec 13, 2016 @ 5:51pm 
As far as i know the Cyclop is almighty lol its pretty much a tank without cannon soo go ahead and ram those bastard down ! :P
Vilkata Dec 13, 2016 @ 8:04pm 
I'm fairly certain it's indestructable now to everything but depth. I know I paniced the first time I got into a scrape with the Sea Dragon and he started throwing my Cyclops around like a rag doll. I released control of the helm with the intent of quickly getting out of the Cyclops and swimming away to try to save it by luring the Dragon away. What ended up happening though was me getting thrown around inside the Cyclops also as it was facing directly up. Standing on the back wall, I closed the hatch before I could fall through it, and as it leveled off, I ran up the floor, jumped on the helm, and got the heck out of there.

All of that resulted in no damage, which I was slightly disappointed in. Don't get me wrong, I didn't want the Cyclops destroyed, but I think there could be a compromise. It could get so damaged that it fills with water and becomes inoperable until repaired but still remain immune to complete destruction.
Bob Dec 13, 2016 @ 10:03pm 
The fact that it is an absolute safe haven really takes away from the game experience imo. I think it would be interesting to find myself in a situation where it is damaged and taking on water, slowly sinking to the bottom of the sea. I would be ok with being able to repair it with a bunch of resources from the outside to salvage it, but many threats become... nothing with it being invincible.
maestro Dec 14, 2016 @ 12:20am 
Well the collision system can't be an accident. It implies future updates WILL have damage from collisions. I just hope they don't go too far and make it a constant problem because as we all have seen, banging into stuff is a constant issue with the Cyclops. The new depth upgrades make the Cyclops useful again I just don't want to see them make it irrelivent again like it used to be at a pathetic 200m crush depth.

The other observation I have made is that they originally wanted the Cyclops to be the mobile base of operations going about the surface and deploying Exo Suits and Seamoths. However it seems they changed their minds about the time of the under water river and decided to have the Cyclops be a much deeper diving sub... a bold move and I like it.
Last edited by maestro; Dec 14, 2016 @ 12:28am
Pvt.Laurin Dec 14, 2016 @ 12:25am 
I hope too. A sub this size made out of.. well freaking titanium, should be able to withstand a lot of stress i think, but hey since im no sub engineer i can be wrong,
maestro Dec 14, 2016 @ 12:28am 
The other observation I have made is that they originally wanted the Cyclops to be the mobile base of operations going about the surface and deploying Exo Suits and Seamoths. However it seems they changed their minds about the time of the under water river and decided to have the Cyclops be a much deeper diving sub... a bold move and I like it.
AstridK Dec 14, 2016 @ 1:14am 
Originally posted by Maestro4202:
...because as we all have seen, banging into stuff is a constant issue with the Cyclops...
Eh? The only thing i bang into are tiny fishes that desperately want to be driven over by swimming in front of my windshield at the last second.
Everything else? nope. I even went down and up the tight canyon to the bloodkelp forests that thing was barely wider than the Cyclops, i still made it down, hitting the walls only once or twice lightly.
Use the camera feeds and you know how much space you have left on what side.
Then again. Everyone is different. *shrugs*
Last edited by AstridK; Dec 14, 2016 @ 1:14am
maestro Dec 14, 2016 @ 3:24am 
The thing is, once you realize you're not taking damage from hitting terrain, it's just about smashing through to where you want to go. And at this stage thats totally fine.. there's enough to worry about already.
Last edited by maestro; Dec 14, 2016 @ 3:25am
Reese Dec 14, 2016 @ 6:40am 
I've gotten leaks in my Cyclops that I had to repair with the repair tool just like in my base. So I'm not certain it is indestructable!
Shataka Dec 14, 2016 @ 1:24pm 
I thought the sea emperor could destroy it.
Vilkata Dec 14, 2016 @ 5:06pm 
Originally posted by Reese:
I've gotten leaks in my Cyclops that I had to repair with the repair tool just like in my base. So I'm not certain it is indestructable!

It used to take damage some time ago, it doesn't anymore. It's possible you went past crush depth though.
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Date Posted: Dec 13, 2016 @ 4:50pm
Posts: 11