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But the reinforcement method does not seem to work when it's two multipurpose rooms you want to prevent from autoconnecting.
It seems odd that this will work on a moonpool room, and not on a multipurpose room.
I just want to create a new moonpool, connected only to one hallway. I do not want the moonpool to connect to my multipurpose room, deleting my water filtration machine, thank you very much! The multipurpose room isn't even that close to where I'm building the moonpool, but it's adding a long hallway between the two. And it won't let me add a hull reinforcement to that one side of the multipurpose room, assuming that would even prevent the connection...
If you have the room, you could try offsetting either the Moonpool or the MPR by another I-tube on the corridor you DO want to connect, so that the connection points don't match up.
I always find it best to stand off a Moonpool from the rest of the base by 1 I-tube or more. Moonpools seem to attract more dings and collision breaches than any other part of a base. If you have at least one tube in the connecting corridor, then you can put a Bulkhead and a pressure door between the Moonpool and the rest of the base, limiting flood potential.
The following MIGHT work. I have not tested it. Build the Moonpool first. (without a mod it can only be placed in one orientation anyway. Then, when positioning the MPR, see if you can rotate it 45 deg. The MPR under some conditions will accept a corridor connecton on a non-primary side. The Moonpool never will.
For what it is worth:
MPR = 9 construction grid squares (including room for connection/hatch stubs on every side.)
Platform = 4 construction grid squares (so, no, you can never put an MPR centered on a Platform.)
I-tube, L-tube, X-tube, T-tube = 1 construction grid square.
Observatory = 1 construction grid square, BUT...you cannot have any other structure in an immediately adjacent construction grid square, except for the side with the hatch/corridor connection.
Moonpool = 2 grid squares x 3 grid squares, total 6, with nothing underneath for the height of 1 (?2?) construction element (i.e. the height of one MPR).
Scanner Room = 1 x 3 grid squires, total 3. But you can only connect to the the two narrow sides. (Those are also the only spots where you can put hatches / windows.)
Note that earlier in this thread there is a solution given where you build the Moonpool first, and put a Reinforcement on the Moonpool side of the potential connection point.
I have not tried it myself.
But you could try it. It is always best when doing complicated or tight construction to start a Creative instance. Try out your base configuration, what will work, what won't, in Creative first. No oxy, food water, worries while you are scratching your head. Saves a lot of frustration, maybe some wasted materials. You can even count up exactly what materials you are going to need.