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Just now the voice in my head told me I have 2 weeks left to live, so now I'm forced to watch a youtube guide to lead me to my objective or watch my diver keel over because I missed a single hidden door.
I'm loving the game for the most part, but it is seriously frustrating. It's like if your friend told you to meet them at a restaurant, and the only clue of which one to go to was "Somewhere in the country".
Thre are plenty of gameplay trigger events that help you find the late game areas. There are several map markers that get triggered by going into certain biomes or locations.
Have you been to the islands yet? Have you seen the Sunbeam get destroyed by the massive gun that shot down the Aurora? Have you been into the Grand Reef and beyond? Have you picked up ALL the PDAs on the ground and in buildings that you can find???? Those events trigger other neccesary events that progress the story.
Did get into the Quarantine Enforcement Platform and try to disable the gun? Thats how you get the information and location for the Research facility. Its at 800+ meters down.
My advice, go back to every map marker, every island, and find ALL the PDAs. One of the islands SPECIFICALLY gives you information to the base you may be looking for if its the one I am thinking of. And you cant get there unless you can go deeper than 500 meters in eityher the Seamoth, Cyclops or the Prawn suit with suitable upgrades.
Give us some specifics. If we know where you have been, it will be easier to figure out where you need to go.
Best way to save power is to try to use Silent Running or Shields unless you absolutely have to. Silent Running and Shields just drain your power. Turn off the interior and exterior lights in the Cyclops. There is more than enough ambiant lighting to guide you through the lower areas. The blaring Cyclops headlights just attract hostile and passive enemies anyway.
The only Cyclops upgrades I have ever had to use are Sonar, Power efficiency, Depth, Fire supression and the bouy upgrade. I have learned how to avoid the fauna by just chugging along at the slowest speed and knowing where the aggro range is. Oh turning off the engine works too when stuff gets too close. You have to pay attention to your Cyclops sonar on your right for enemies. I widened my FOV so I can see that all the time.
The end game has plenty of polish and is definitely finished.
Wait a sec. You say you already built 2 parts of the rocket? How did you access the Captains Quarters without the code? Actually, different question. Have you even been to the power plant and recieved the blueprints for the upgraded power cells that are required for the rocket? if I am not mistakes, you have either used the all doors cheat to get into the captains cabin or you found the code on the forum.
Honestly, game breaking stuff like this needs to be reigned in on the forums. Guides about farming and strategies and resource managment are all well and fine, or helping people find the very next place they need to go to progress the story when they cant find something without spoiling things is also fine, but freely giving them end game information like the captains door code is game breaking. Pretty sure some of those shortcuts conflict with some of the in game event triggers!! I don't doubt that people have a hard time finding things but, there is far too much spoiler content going around that new players are tempted to find it out of frustration!!
I'm at the part where I needed to find the Alien Thermal Plant to gain access to Blue Tablets. I checked the wiki and it just said "it's in the lava zone", so I searched there for hours and hours and couldn't find it. Turns out there's one freakin' tiny barely-lit cave entrance that leads to it, near impossible to see with this zone's 20m visability. I used the youtube guide just to lead me to the entrance, and now everything else is moving at a breakneck pace since I can finally enter the Primary Containment Facility.
Good thing there's a bunch of mods that add stuff to work towards so it's not just a simple straight shot to the finish.
Yes but your progress in the late game is entirely dependant on your early game progression. mainly blueprints and tech etc. You have an easier time late game when you spend enough time upgrading your tech. That is why exploration and discovery are so importantin all stages of the game. Mainly because many different biomes have what you need to farm for end game story content. So if you are unfamiliar with those zones you will have a harder time findign what you are looking for.
Late game speed improves when you have things like the Prawn suit and all the essenal upgrades. Scanner Room also helps especially when you think you have farmed every scrap of material and yet you missed so much!! I do wish that the devs would fix the fact that the canner Room displays locations for items that have already been picked up, scanned or harvested!!
I spent a lot of time playing during Early Access. So I knew all the terrain and the Aurora by heart after a while. it gets easier over time. Took me a good 100 or so hours to get a lot of the terrain nto my memory.
One fixes the drillable nodes, another fixes the empty Data Boxes.
The only left to do is to finish the story by then with little else to work towards or progress with.
No cheats, no forum. I found the code in some PDA. I explore A LOT - I dove down to the 500m Dengasi habitat before I had a Seamoth, using a lot of pipes and 2 spare oxygen tanks to switch out when empty.
I now finished the game. The very last part is actually very good and polished and enjoyable, so I amend my posting: The part just before the last part (i.e. before you get into the primary containment thing).
When I wrote the posting, I hadn't been to the power station yet. I had been to the beginning of the lava zone, but not further. I missed the sonar upgrade and without that some areas in those caves are hell to navigate.
Simply randomizing it per game would do the trick. Lots of games do it that way.
It says approx where and how deep a certain building is. It also says in the PDA one importnant hint to note is that its within a rock formation...
That's not to say I'm not a big fan of the game. It's one of the best games ever and I enjoyed it massively. I'm just giving feedback to say: This part could still be improved a bit.
How? There could be a few more clues, and less vague ones. In the first part you get more or less precise locations, in the last part you get "it's somewhere at 1400m". Interaction also dramatically drops off. At least one more lifepod with a radio message at the end, maybe? Doesn't even have to be important. It could be something that is near the 2nd entrance to the lost river which is easily missed or something. Somehow something went missing from the game when it was clear you're the only survivor. I was always scrambling to every new lifepod info, hoping to find at least one other person alive (even though in my gamer heart I know that I would not).
Or maybe find a Seamoth below the last Dengasi base. They wanted to go down to 1km. Find a crushed Seamoth there (900m upgrade, but that's not enough and they pushed it too far) with another PDA or whatever.
Just SOMETHING else than "need to find Kyanite so I can upgrade the crush depth and get into the lava zone".