Subnautica

Subnautica

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Jones 27 Aug 3, 2018 @ 6:36am
Subnautica 2 in Unreal 4 Engine
Loving the graphics of this games underwater world aswell as the water itself looks wonderful, but where it tends to fall short for me are the beaches and islands. Looking around there are some wonderfull plugins for that in Unreal 4. Aswell as rock ressources from scanned sources, which really could turn this into a sight to behold. Until then.
Last edited by Jones 27; Aug 3, 2018 @ 6:40am
Originally posted by Ignis:
Subnautica 2 will use Unreal Engine 5. I'll begin to close Subnautica 2 threads as the game is already on Steam with the discussions open.
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Showing 1-15 of 16 comments
yea:steamhappy:
IsopropylPod Aug 3, 2018 @ 8:00am 
unity was likely chosen due to its ease of development (C# is easier than C++ most of the time, and blueprints are slow) and due to its inbuilt tools.
AnoMorgan Aug 3, 2018 @ 8:47am 
A bit off topic alot indi Dev's moving to Unreal 4 after unity started pushing more ads/fake emails and fees to devs they been real shady lately.
IsopropylPod Aug 4, 2018 @ 4:15am 
Originally posted by CucKooDuck:
A bit off topic alot indi Dev's moving to Unreal 4 after unity started pushing more ads/fake emails and fees to devs they been real shady lately.

Got a source for that? I remeber seeing a reddit post about unity emailing the wrong thing to someone who had left the editor open but thats about it.
Subnautica on Unreal Engine? Never gonna happen, because they dont wanna pay epic games licence fee's XD
AnoMorgan Aug 4, 2018 @ 5:36am 
Originally posted by NaliWarcow:
Subnautica on Unreal Engine? Never gonna happen, because they dont wanna pay epic games licence fee's XD
Unity is free to a certain point you start making $$ they start pushing fees

You have to pay fees for 12 month commitment: $35/month for Plus, $125/month for Pro.
IsopropylPod Aug 4, 2018 @ 6:36am 
Originally posted by CucKooDuck:
Originally posted by NaliWarcow:
Subnautica on Unreal Engine? Never gonna happen, because they dont wanna pay epic games licence fee's XD
Unity is free to a certain point you start making $$ they start pushing fees

You have to pay fees for 12 month commitment: $35/month for Plus, $125/month for Pro.

yeah but you need to pay unreal 15% of what you make, 125 a month is far cheaper.
HAAS Dec 14, 2018 @ 3:58pm 
well...looks like it went unreal engine

lmao, never go to UR they said
WildDogsGaming Dec 14, 2018 @ 4:56pm 
Originally posted by The meme guy:
Originally posted by CucKooDuck:
Unity is free to a certain point you start making $$ they start pushing fees

You have to pay fees for 12 month commitment: $35/month for Plus, $125/month for Pro.

yeah but you need to pay unreal 15% of what you make, 125 a month is far cheaper.

If you used the right information, sure. However, 15% is much higher than reality...

"When you ship a game or application, you pay a 5% royalty on gross revenue after the first $3,000 per product, per quarter. It’s a simple arrangement in which we succeed only when you succeed."

So every quarter, every game you get, has $3,000 free. After that, 5% of revenue for that quarter, for that game.

So let's say you are in development for 4 years, plus a year of free updates. 72 months, at $9,000 total cost. You are out that cost, whether or not you ever make a dime on the game. How many games are never actually realized? How many games the devs think will be the next game of the year, turn out to be the flop of the year? So you think you will recover that $9,000. I guess it is a gamble for all, of course the business is.

Unity, that $125 you pay for the license is not for the project, it's for the software on the computer. It is not enterprise. So you can only have 1 developer using the software at a time, at that rate. You can get it cheaper per workstation if you have a large enough team, but you still have to pay somethting per license.

If your game is a top hit, of course you may end up paying Unreal more. It would be hard to figure out what that break even point is, without knowing the exact cost of Unity for the project.
FrodoTrash Oct 17, 2024 @ 1:19pm 
Originally posted by GamingWithSilvertail:
Subnautica on Unreal Engine? Never gonna happen, because they dont wanna pay epic games licence fee's XD
well well well
Strayan Oct 17, 2024 @ 2:45pm 
Originally posted by FrodoTrash:
Originally posted by GamingWithSilvertail:
Subnautica on Unreal Engine? Never gonna happen, because they dont wanna pay epic games licence fee's XD
well well well

A+ necro well played! I hear Subnautica 2 is coming on a custom version of Unreal 5
dreamrider Oct 17, 2024 @ 4:01pm 
But a necro meaningful to about 6 to 10 people at this point none the less.
Abuchi Oct 17, 2024 @ 7:59pm 
Originally posted by GamingWithSilvertail:
Subnautica on Unreal Engine? Never gonna happen, because they dont wanna pay epic games licence fee's XD
The new game has literally been confirmed to be in Unreal Engine.

Edit: Just realized that this is a 6 year old post that got necroposted a few hours ago. Sorry, my bad :P
Last edited by Abuchi; Oct 17, 2024 @ 8:02pm
Artek [General] Oct 18, 2024 @ 5:12am 
Oh how the turns have tabled
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Date Posted: Aug 3, 2018 @ 6:36am
Posts: 16