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Also, by now, most modders won't add the QMods folder into their archives since it's expected that you will extract it directly into the existing QMods folder.
So rerun the QMod installer.
The one on Nexus should be the only one you need.
Also, make sure you are extracting the mod archives directly and not into new folders.
If the folder names in your QMods folder have the same names as the zip files they came from, you did it wrong.
2) Run a Steam Verify check to re-download the DLLs and restore your files back to their original state.
3) Reinstall QModManager then.
The QModManager installer actually rewrites one of the game files so it it runs mods.
And so far, on the stable branch, mods are still running as normal.
On the experimental branch, some mods are sure be sure to be broken.
just found out Steam updated Subnauticaa and qmods needs to be updated before it works....just saying....of course they picked the day I decide to do a mod run through to do it....lol
Welcome to my hell. Twice it's happened now.
LOL...sorry to laugh but I am glad I am not the only one out here....have fun it's updated now
That and I'm glad that someone has my issues too.
This has just helped me in January 2020. Thank you!
I have the exe permanently set on my desktop now though, lol. I don't uninstall anything first, I just hit the exe, click next the whole way through and boom, it works again. Very strange...
PS: I also added the Subnautica folder as an exception in both my anti-malware and anti-virus and didn't even have either installed until recently, so I know that's not what causes the problem (unless it's Windows Defender).