Subnautica

Subnautica

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MarkJohnson Jul 20, 2018 @ 12:04am
No multipurpose room at the start of a new game?
I've been pulling my hair out searching for the multipurpose room. I figure it would have been near my lifepod so I could build a base early. I've searched a couple hundred meters in all directions and nothing.

I did find the scanner room finally. I don't know if I can do everything. but I can build locker in there.

I don't want to know where the multipurpose room is located. Just miffed it wasn't easily available.

My first time through, I had it early. But I went east/southeast early on, instead of a circle (radiation forced me.

How do you guys manage without one this early? I have a dozen or more floating lockers, and they're just a PITA.

Hmm, I just had an epiphany! I was building lockers on the walls of my tubes in my previous game. Can I just live in a tube without any rooms? Just place a hatch at each end and plop a solar panel and go?

I'll have to test this out.
Last edited by MarkJohnson; Jul 20, 2018 @ 12:04am
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Amanoob105 Jul 20, 2018 @ 12:15am 
It is easy to get and, yes, right from the start of the game. You just need to know where to look.
And be up for a bit of a swim.

Or just look about a lot. There's three different places on the map it can be found each at a different depth, the fist of which is above the water line on one of the two islands.
Both of which are linked in such a way that even if you find the wrong one, you can still get strait to the right one if you follow some glowing blocks into a cave.

And even if that fails, the raido will lead you to it eventually.

As to how to manage.
Just build a base without out one using the corridors, you don't need a room to be able to place lockers and wall lockers or any of the other basic stuff.
Personally if you need a place to put stuff, just build a 'shed' below the lifepod. Little more than a single "X" piece you can stick a door on, a solar pannel to keep the lights on and fill with glass lockers. If you place the door on the floor or the roof it also gives you more room to place things.
https://steamcommunity.com/sharedfiles/filedetails/?id=1387678055
Last edited by Amanoob105; Jul 20, 2018 @ 12:17am
General Idea Jul 20, 2018 @ 12:32am 
You have base structures initially that you can build and place lockers into using the fabrication tool. If you build a cross-sectioned tube, put a hatch on it and a solar panel then you have a start. Later on you can expand it with a scanner room, moonpool, multipurpose room etc. Make sure your base hull integrity is above zero or you will start to flood. Base structures above the waterline do not reduce your base hull integrity.

There are three different locations across the map that you can find the fragments for the multipurpose room. Not everything comes to you easily in life sometimes you do have to make an effort all on your own. But if you do want help then you can easily open the Subnautica wiki.

http://subnautica.wikia.com/wiki/Multipurpose_Room
MarkJohnson Jul 20, 2018 @ 12:37am 
I think you missed the part on no spoiler, but it's fine. The scanner room fills my needs just fine.

I didn't think to see if the pipes would work as a living quarters before as I thought I had nothing but useless pipes and no rooms. Little did I know what I had.

But I did find the island very early when exploring for rooms. I almost didn't go on it at that time as I figured I'd get a mission. But it looked cool, so I had to go explore. Apparently I found the MP room there. I must have been scanning under duress when I discovered it and didn't notice it until later on.

But now I know for next time, so I don't have to waste time making those floating lockers.
Like you did I also used the scanner room as a room during my first playthrough. Also I have to agree that multipurpose room is very difficult to find during your first playthrough. You just never come across it.

Actually, you never come across it at all that I had to finish the game without finding it during my first play. Then on the following playthroughs, I explored more places that I didn't have to and then went Aaaah, there it was. Well why the heck is it here?! You would think it's such an important base piece that it would either be provided from the get go or it would be relatively easier to find. Oh well. Nevertheless it's located in two places that you do not have to explore for story purposes. It's funny a bit.

The main room being hidden in optional places.
scorpion22374 Jul 20, 2018 @ 2:42am 
It's not really hitting this actually on an area that's part of the story line. Lifepod 19 ;-)
old.school Jul 20, 2018 @ 3:22am 
Originally posted by pazartesi_gorusuruz:
Like you did I also used the scanner room as a room during my first playthrough. Also I have to agree that multipurpose room is very difficult to find during your first playthrough. You just never come across it.

Actually, you never come across it at all that I had to finish the game without finding it during my first play. Then on the following playthroughs, I explored more places that I didn't have to and then went Aaaah, there it was. Well why the heck is it here?! You would think it's such an important base piece that it would either be provided from the get go or it would be relatively easier to find. Oh well. Nevertheless it's located in two places that you do not have to explore for story purposes. It's funny a bit.

The main room being hidden in optional places.

When doing story quests you need to really WIDEN your exploration area. You cant just go to a story location, do the story objective and then leave. For the Multipurpose Room here is the story mission that leads you to it


1) get a few radio messages from the Sunbeam, eventually you get have to go meet it
2) wait for Sunbeam event to complete
3) explore the Alien structure at Gun Island, retrieve an Ion Cube
4) explore the Island that the Alien Structure is next to
5) explore the tunnel system until you find the portal, the Ion Cube will activate it
6) step through the portal and end up at Floating Island
7) explore Floating Island and find the Multi-Purpose room on top of some mountains

There is another story mission that leads you to Floating Island and that should be the First Officer or CTO Yu's distress beacon
Last edited by old.school; Jul 20, 2018 @ 3:23am
scorpion22374 Jul 20, 2018 @ 3:34am 
I find that lifepod 19 can be one of the most critical to do a wide exploration. Without wanting to give away too many details or spoilers it definitely lead you to at least four different items that you will need in the later game. That is not counting all the rubies the possibility of a time capsule excetera excetera.
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Date Posted: Jul 20, 2018 @ 12:04am
Posts: 7