Subnautica

Subnautica

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Bordy Feb 12, 2018 @ 7:34am
I need ion battery
Hello. Someone know where can I find those?
Last edited by Bordy; Feb 12, 2018 @ 7:36am
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Showing 1-15 of 19 comments
Amanoob105 Feb 12, 2018 @ 7:35am 
The blueprint can be found in the alien thermal plant.
Bordy Feb 12, 2018 @ 7:42am 
I found one in a capsule time, i need to find another, you have an idea where are capsule time?

Can you tell me what kind of thing I need to enter this alien thermal plant too, I went to the lava lake, but I find nothing except a massive black monster
Lotdot Feb 12, 2018 @ 7:42am 
It's is in the inactive lava zone with the entrance on the side a a huge hill that a sea dragon circles.
Bordy Feb 12, 2018 @ 7:43am 
Originally posted by Lotdot:
It's is in the inactive lava zone with the entrance on the side a a huge hill that a sea dragon circles.

How the ♥♥♥♥ I am supposed to go there with my prawn, it's suicide
Lotdot Feb 12, 2018 @ 7:43am 
Not the lava lake. It's about 1200-1300 depth
Lotdot Feb 12, 2018 @ 7:44am 
I did it in a prawn. I had the armor upgrade and it really helped
Bordy Feb 12, 2018 @ 7:44am 
What do i need to go to thermal plant? I don't want to come back home, it takes 25 min to make the journey
Lotdot Feb 12, 2018 @ 7:48am 
I recommend building a base in the entrance to the ILZ with a bio generator and you can farm deep shrooms that grow there for the fuel. Get a cyclops efficiency module and get extra power cells. Build lots of storage on the cyclops as well as a fabricator. In the base you also need a moonpool with a vehicle mod station and with a plain mod station so you can upgrade the depth modules for cyclops and prawn and make thermal energy gen.
Lotdot Feb 12, 2018 @ 7:49am 
You also need a drill arm to get kayonite
Lotdot Feb 12, 2018 @ 7:49am 
This is not only to get the ion batteries but to also get equipment to go to the active lava zone
Bordy Feb 12, 2018 @ 7:52am 
Dude I don't go in lava lake with my cyclop, you are crazy or what, it is impossible to go with all the monsters.
Lotdot Feb 12, 2018 @ 7:53am 
Not really
Bordy Feb 12, 2018 @ 7:56am 
1. Entrance full of warpers
2. The green river is full of electric monsters + big one who keep a door
3. Warper everywhere in lava lake + the big black monster
ImHelping Feb 12, 2018 @ 8:24am 
Originally posted by Endynem:
1. Entrance full of warpers
2. The green river is full of electric monsters + big one who keep a door
3. Warper everywhere in lava lake + the big black monster
Bad news, the place where you unlock Ion batteries is required to beat the game. Bring a couple purple artifacts, and SCAN THE BLUE ARTIFACT! I've seen people claiming they fixed it, but that doesn't stop all the after launc threads where people are NOT getting the blueprint just for picking it up. There is only one in the game. But you need two to beat it

It's also about 10 minutes away from the very end of the game, minus last minute fetch quests. You don't unlock the ability to craft Ion batteries of the Cyclops Thermal reactor in a normal playthrough until you are already a hop skip and a jump away from "I made it top the end of the game!... well, time to turn around."

Basically anyone telling you that Ions are Easy, or that your cyclops energy is "fine", are bored vets who have the map memorized. With a side of occasional sequence breaking.

So as you do not have the route memorized, craft a TON of spare power cells. Decoy tube upgrade is helpful because while resource spammy to use it a lot, that doesn't take piles of energy.

Don't even use a regular battery charger except in emergencies until you're in lava land with thermal reacator running. Sticking regular batteries murders your cyclops power.

Recharging a couple ION batteries you found in a time capsule in the cyclops, is a good way to realize "Where did half my cyclops power go?" Normal power cells have 200 power each. Small ion batteries have 500 max, each. It won't be a good time.

The energy economy seems to have been based around postgame "I have literally infinite energy" over the development.

Even something as simple seeming as the fire supression system drains an entire power cell to use once. Because that's a deserved amount of energy for something you can do without a module, right?

Just because I can make the trip from the safe shallows to the final alien base on a single set of power cells until I build a thermal reactor in the middle of my journey, doesn't mean the energy economy is good. it just means I'm used to dealing with the BS energy drain and have the map memorized.
Last edited by ImHelping; Feb 12, 2018 @ 8:32am
Mansen Feb 12, 2018 @ 8:38am 
Originally posted by Endynem:
Dude I don't go in lava lake with my cyclop, you are crazy or what, it is impossible to go with all the monsters.

Maybe you should consider - and don't yell at me - making less noise. Turn on those red lights, slow down the engine to a crawl and don't sail near anything large.

I've made the trip from Aurora to the active lava zone without touching anything in the cyclops many times. Sounds like you're being loud and very obvious about being there, which is a sure way to get noticed...
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Date Posted: Feb 12, 2018 @ 7:34am
Posts: 19