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You wut?
learn2read
Does you have a sense of humour?
In subnautica, the main character has no name in the game, no backstory, no personality, no real character at all. For all intents and purposes the main character of Sunautica is as fleshed out as the main character in Minecraft. It is a sandbox survival game and for the reason that the main character isn't fleshed out at all, I don't see any reason why there shouldn't be a female character. Lore on the side online doesn't count when there isn't even a hint of it in game.
I'm not some man-hating "feminist". All I want is the OPTION to play as a girl in a seemingly minecraft-like game. I don't want the guy character replaced or removed. I want to be able to relate to the main character as though it were myself in that situation. That's it. I'm sure there are plenty of other women who feel the same way as I do.
I don't see subnautica as having a main character with a name or story or any of that. He is nameless and faceless from within the actual game. Since development is pretty much done at this point there really aren't excuses for not implementing something like this. They said they would get to it at some point. The actual character is completely modeled and rigged. There's no reason not to implement it. On the point of the fact that it was basically promised to us, that should be reason alone to implement it. In fact I actually bought the game originally because it was an advanced sandbox game and I read online that there would be choice to play as a guy or girl. I've yet to see that choice.
I pay attention to games that give women proper representation without over sexualizing or objectifying them. It matters to me because I have experienced that kind of crap first hand in my actual life. I don't need to be reminded of how some men treat and see women when I'm trying to escape from life for a little bit.
I didn't have to "stand" or "survive" GTA at all. I found it really fun until Rockstar implemented Shark-Cards and pay to win schemes. I don't really play at all anymore because of that and I'm actively boycotting Rockstar for implementing microtransactions in such an experience ruining way. I couldn't give a figs arse about the male main characters as long as they have names and personalities that are obvious from within the game.
I'm really trying to understand that whole immersion and representation thing with little success.
Why can't you relate if it's not a woman? Similarly can you also not relate if other physical attributes change? For example, tall characters when someone is small? Overweight or underweight characters ? Alien vs humans? animals vs humans? Why just the gender? Not trolling, genuinely trying to understand why specifically gender.
For instance, me not being a female, I identified with Ripley from Aliens. I didnt see her as a woman but an embodiment of ideals. Heroism, determination, etc. Ripley is sitting shoulder to shoulder with John McClane in my books as badass heroes regardless of gender.
What is objectifying? Why is it bad? Why is sexualizing bad? Arent we products of a race that relies on finding sexual attraction to survive? Why can we idealize a woman for her actions as a hero but not idealize a woman for her attractiveness?
Both Ellen Ripley and her daughter have names and personalities. They're their own persons and both are awesome. As for Biden... Let's not get into politics cause it'll get ugly. The main character of Subnautica has no name or personality in the game. I prefer to play as women in most games like Subnautica. My character in Minecraft is always female. My character in Starbound is always female. My character in Terraria is always female. It's my personal preference and for me it CAN be immersion breaking because I'm trying to put myself in the situation that the main character is in. I don't really have to have a reason beyond that for it.
I can't "see myself" as a guy. I CAN see myself as a woman because I am one. When I'm playing and trying to see the character as myself in the game, it is really immersion breaking every time the character reveals he is male. Because suddenly, oh right, the main character CAN'T be me, because it's a guy. Then I'm thinking about how the female character was promised to us and how it isn't implemented even though we're past release now and I'm not thinking about the game anymore really. Totally destroys the immersion for me. That's why gender. I'm fine with playing as an alien or anything else like that. But when the main character is human and for all intents and purposes has no real personality at all and that has to really be supplied by the player I prefer to play as a girl.
Objectifying or sexualizing would be like putting a chainmail bikini with tiny plates on a girl character and calling it plate armor for use in combat. Completely unrealistic. Plate armor should cover the entire body and be convex to deflect blows. Concave boob-plate armor would kill the wearer the first time they take any-kind of hit to the front by crushing their sternum, lungs, heart, etc. If the male character gets full, bad-ass looking armor, then the female character should as well. It's when the male characters get full armor and the female characters get bikinis that it is a problem. If both the male and female versions of the armor are skimpy and sexualized then that's fine, that's not what I'm talking about. This is just an example of it and obviously it doesn't apply to Subnautica because the male and female variants of the radiation suit and still suit are pretty much the same which is great. When I mentioned sexualization I meant it in a general gaming sense.
The other inequality issue is when female characters get delegated to a damsel in distress side role and have no other purpose in the game besides that. When the female characters aren't even human, fleshed-out characters but the male characters are, there's a problem. I don't generally buy games that do that to female characters.
You can certainly idealize a woman for her attractiveness. I'm not saying you shouldn't or can't, but if the woman is a warrior with "plate armor", and all her allies are fully covered in plate armor, she shouldn't be wearing a bikini into battle. That's what I mean by objectification. If the female characters' only purposes are to be eye candy, then there shouldn't be female characters. It is totally okay to have female characters who do wear outfits that are somewhat skimpy, as long as they aren't the ONLY female character in the game, the other female characters have proper armor/clothes, and at least one male wears skimpy stuff too.
Do you sort of see where I'm coming from on that front?
That's the difference you're making up in your mind to justify your silliness. If mario games started to include a female version of Mario I can pretty much guarantee you would start playing as it.
that is just as wrong as todays unfortunate standards for women.
the fact is that people who create these things will more often than not do so in "their" image, their gender. what we need to do is get more women the funding and jobs to create the games they want.
as i said before, i have no problem with a female charcter. i don't care that they are making the next dlc a female and will play happily. i do hope that was the idea all along, but it is not my game or call
i have a problem with people attempting to force others to create things that they normally would not have. not out of malice or any kind of chauvinism, but because that was the story they created. i wouldn't think of attempting to tell a woman (or anyone) that she has to create a male character in any game she makes or story she writes.
But maybe it should be an option