Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Good!
I've seen the bladderfish and peeperfish/regiald farms people do caues they dont want to kill off the population, but i wasnt sure if that was an immersive theme or legit.
So these farting cow fish have no purpose from what ive seen correct?
However, torpedoes are incredibly poor at killing anything under normal circumstances, but are quite frankly incapable of killing gasopods. The reason for this is that vortex torpedoes deal no damage at all (only supplying a gravity implosion effect to momentarily stun/contain wildlife), and the damaging torpedoes utilize the excretions of the gasopod for their payload... Which the gasopod itself is naturally immune to.
If you can put up with the noise, gasopods are honestly some of the best critters to have around your base, as they won't actively try to damage any of your stuff, and are fairly proficient at discouraging roaming predators from staying in the area.
If you can't handle the noise, move somewhere else... Or just don't upgrade the PRAWN arms at all, and use the basic claws to punch them into submission.
KK my Gunda-i mean my PAWN is going to go wreck some gassfish then.
Oh really? I thought the Vortexpedos did like a damage over time.
Thats the only thing i gripe at about this game... The lack of "damage" you can do. Like at least give me a spear lol.
Eh, it's a game design choice. Story-related, too, as the fabricator doesn't let you craft weapons... Just 'tools' such as the knife.
The most you can hope for is that they catch something at just the right angle and gravity-sling it into another physics object, causing collision damage. This is incredibly unlikely to happen however.
A third option is to construct the PRAWN-mounted propulsion cannon, at which point you can just pick them up and fling them away to the other side of the safe shallows. Sometimes large animals manage to find their way back to their home patrol route, sometimes not so much.
EDIT: Aaaand Akrono comes out first with the PRAWNpulsion cannon suggestion...
It's possible for infections to spread in an alien containment, so it should theoretically be possible for the infection to spread outside as well... However, that's kinda the situation the planet's in to begin with, so it's doubtful you'll notice much difference.
Especially seeing as the disease actually does nothing; it's just a graphics effect.