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I didn't realize there was either so I went back in the game to check. It's very subtle but there is a definite bobbing motion in the game when you're swimming underwater.
It appears the Op is far more sensitive to this than most people and its ruining the game for them. I don't think theres any way to shut it off but lowering the graphics settings might reduce the effect enough to make it bearable
Head Bob is the effect where everything in the screen moves up and down as you move forward to simulate your head 'bobbing' when you walk, The first game I can think of that really used the effect was Doom, and boy, did we all get motion sickness for a while while playing that. Eventually most of got used to it though (sort of like living on a ship) as we had no other options (not playing Doom was definitely NOT an option).
In real life, the mind normally compensates for this automatically so that people do not see any bobbing. Like the way electronic stablization in video cameras, works.
But the mind can't do that for watching video, so any bob motion in video is effectivly magnified.
I got used to it, in Subnautica, but I can understand why some people get sick.
It's really interesting though, how such a subtle effect can cause such heavy issues. As far as I can tell, for me it's really just the head bob that makes experience motion sickness. I usually don't have problems with motion blur, depth of field, low FOV and low fps – though increased FOV and higher fps definitely lessen the effects of motion sickness.
I had problems with both RAGE and Skyrim — until I deactivated head bob via mods. Now I can play them for hours straight without any issues. Also got dizziness from Singularity – couldn't find a way to turn off head bob in this game but increasing the FOV made it so I could enjoy and beat the game.
Putting motion sickness aside: I honestly think head bob makes games look and play worse. It makes the image look bumpy, sharp edges shimmer all over the place (depending on the anti-aliasing-method) and it makes it harder to focus on objects and enemies. Same goes for depth of field: Looks nice on screenshots but when playing it's mostly annoying to me. If I focus on the foreground I don't need the game to blur everything in the back – my eyes can't focus on two spots at the same time anyhow. Ironic: Subnautica actually uses both effects rather sparingly and I think in this case they really add to the immersion – bummer that it makes me feel sick, though...
I really wish developers would put more thought into dealing with motion sickness. There's lots of people who are way more susceptible to motion sickness than me and many games are simply unplayable for them. Especially on consoles adding options to turn off motion blur and to increase FOV would go a long way.