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Vehicles within the cyclops are not effected by depth limits.
The game gives plenty of warnings. The numbers change color and audio warnings. I’m not sure how someone wouldn’t get the gist that something bad was going on.
I have docked a seamoth at a moonpool around 920m and it did not break while docked, but I do get the warning when I mouse-over the seamoth.
It may be a bug, can you reliably reproduce the effect?