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They already checked the wiki.
1) Mushroom forest trees, specifically the roots of the largest trees in each of the biomes
2) Reefbacks (as the OP has noted)
3) The ground and certain rocks in the Sparse Reef. Table coral growing on the ground sticks up like a mohawk.
4) On and around most volcanic smokers, both on the walls and on the ground
I haven't looked for it in the Bulb Zone, I've seen it in the Crash zone mesas but why would you, and of course the Lost River.
Would be nice if you could scan for it too.
I think it's because of the way resources are handled (in code). The scanner room looks for resources you can harvest and use almost immediately.
Table Corals don't actually become 'usable' until you strike them with the knife, at which point they become table coral SAMPLES (different item entry) that you CAN use, but is kind of pointless because the scanner room would register it as a different entity (and thus wouldn't show up as a scan result).
I found this out by accident because I grabbed a table coral with a propulsion cannon. You can drop it but it won't do anything until you cut it.
My theory on why the reason large resource nodes DO show up when they behave similarly to table corals is
1) They were likely implemented just after the corals and used a more optimized form of entity management
2) It would be damningly obvious if you scanned for copper and the large nodes didn't show up at all.
Kelp is coded the same way which is why you can't find them on the scanners too, I suppose. I can handwave leviathans away as 'having enough mass to count as something despite not being made of minerals'.
Just note that there are two types of coral next to your life pod: Table Coral (on the walls and next to the acid shrooms) and Coral Tube (the huge tube-like coral formations that you can smack for samples).