Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
Man, you must not get very far in life, hahaha
As for this code, my guy logged it after the Battlefield Friends camo came on my messegner and talked about the rocket and a sandwhich run
The cabin area is a dead end, with only those 2 rooms unexplored. The lab is a dead end that leads to the barricaded doorway to Auroras deck. I must be missing something.
The "Locker Room" is where the PDA can be found with the Cabin 1 code. I believe there are two PDAs in that room, and it's one them.
In the PRAWN bay, there's three exits, up the stairs to the cabins, down through the water in the middle of the room (ultimately leads to the lower "blocked" exit), and through a door on the side of the room. It's the side door that goes down a hall and into a flooded "locker room". If you entered from the upper ("fire deck") Aurora entrance, then you came through this room to get to the PRAWN bay.