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This is incorrect. If a hostile creature is hatched from an egg inside the habitat, then they are supposed to be docile towards the player. Even after being released.
http://subnautica.wikia.com/wiki/Eggs
"Aggressive Fauna hatched inside the Alien Containment will have a Passive attitude towards the Player when they enter the Containment, and if they are released into the wild. Aggressive Fauna hatched inside the Alien Containment will not attack other fauna inside the Alien Containment, but will attack other fauna if released into the wild, even other fish hatched inside the Alien Containment."
So according to that, virtually anything hatched in an AC will or should be passive towards the player, ever after release into the wild.
Yup, both of the crabsquids are passive with me, but just one of them become hostile with me whem I bord the seamoth, the other just stay chill
that's other wierd thing, this little bastard that I rised, took to my home, give love and shelter JUST melee attack my seamoth, with or with out the lights
You know how the 'invisible' command only works on the player, and not vehicles?
I think the game triggers the invisible command to the creatures that you release from the containment, and because it doesn't affect the seamoth, they attack you anyways.
that make sense, dunno if its the reason, cus just one of the two crabsquids attaks my seamoth
It doesn't lie. It just tends to get a bit outdated sometimes. But this function is still working as intended for this current build.