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warning: there some crabs (5% damage with each attack)
as for the precursor portal to the island if you have the energy signature thing that marks the precursor AA (or AO anti-orbital i guess) emplacement that shot down the ship then you all you have to do is follow the path into the mountain
both are on the surface. not underwater
I think you get the signal on the aurora but you need the laser-cutter, fire extingusher, repair tool and lifty thing to explore it far enough
The cave entrance is in the ground. Should be able to find it easy enough if you skim the bottom of the red grassy area just to the East of your lifepod. (I think, East)
Can't miss it, there are big holes in the ground where you enter. It actually covers a pretty large area, which I think, encompasses multiple biomes.
http://subnautica.wikia.com/wiki/Jelly_Shroom_Caves
http://subnautica.wikia.com/wiki/Abandoned_Seabases
Position underwater base
http://steamcommunity.com/sharedfiles/filedetails/?id=814355149
http://steamcommunity.com/sharedfiles/filedetails/?id=814356303
http://steamcommunity.com/sharedfiles/filedetails/?id=814356644
In the very big cave is this..
http://steamcommunity.com/sharedfiles/filedetails/?id=810290685
http://steamcommunity.com/sharedfiles/filedetails/?id=815514447
There are the..
Multipurpose Room
Water Filtration Machine
Observatory
Living Wall
a bed
and yesterday there was also..
2x Modification Station fragment
2x Nuclear Reactor fragment
2x Moon Pool fragment
1x Power Cell Charger fragment
in and around the base
I felt like it was pretty adequately timed for me.
Following the distress signals will eventually lead to the island in some form or fashion, where you'll get the scan.
Like six, I used an I-Corridor as a beginner base; and then was able to branch out a bit when I found the multipurpose room. Makes it more fun the first time around to find goodies and then repurpose your base, incorportating the new materials!
But I like building my first real base next to one of the thermal vents in the safe shallows, so I've got plenty of energy without having to maintain it. Usually by the south one, because it's closer to my preferred path to the inactive/active lava zones.
In my next playthrough, that will be my preferred location. This first playthrough, I had went in without doing any research of technology or lore - so I didn't know that you could use the thermal vents for energy. I'm about 50 hours into this game, and have just about finished all of the progression. There are a few biomes that I haven't explored, but I think I'll save them for the next playthrough; so I'll have something new to experience.
I've been waiting to play the game for a day or two, so I can have something to sink some hours in when I get my Vive today!
Yeah, I really enjoy the beginning best of all. It's fun gradually building up the blueprints and the mats to build everything. I didn't get the game until the October update, but I think I've done about a dozen playthroughs at this point.
I'm still finding new things. This last playthrough was my first time in the jellyshroom caves. For some reason I always thought they were over by the floating island. I had no idea they were under the safe shallows the whole time. And adding all of the precursor gun affects was a blast to go through. I'm excited to see some of the alien technology they bring to the game. I'm especially interested to see how they implement the teleports. They have two working in the game right now, but that means you can only go back and forth.
I really like how they're telling the story of the Aurora, the Degasi survivors, and eventually, the aliens. My only regret is that I'm experiencing all of it piecemeal. It feels like a game that would really wow me if it was the usual play the game when it's released rather than an early access title. I don't regret it one bit, because I've had such a blast, but if there's a way I could have my cake and eat it, too, I would, lol.