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This can be easily reproduced by building many Lockers and other things into the Cyclops where building one thing at a certain Point causes the Issue and removing the Item removes the Issue until you build again something.
I talk cleary about Physics cause it is related to Physics cause you see when this happens that the Submaring is out of balance. Example at the Point of the Issue walking onto the Bridge let the Front of the Cyclops extremly sink to the Point it stands in the Water like i said.
Thats not caused by Floaters !
Benches used to cause issues (the entire sub would jump around, while destroying the terrain and wrecking complete havoc). But you had to sit on the bench in order to trigger this. I haven't tried this in a long time, so I don't even know if it's still a thing.
Anyway, just constructing stuff never caused issues for me.
Floaters are fun though^^