Subnautica

Subnautica

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Shu-sama Dec 17, 2016 @ 6:11am
Cannot find the Cyclops Engine where it is supposed to be
It's supposed to be on the Floating Islands for example and around the aurora (at least what i could get from googling it). But it is not there! I searched the floating Islands like 2 hours NOTHING. Same around the aurora. Is it somewhere else now?
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Showing 1-15 of 16 comments
Angelous Wang Dec 17, 2016 @ 6:19am 
I have not located it since the last update and that update did move quite a few blueprints.

However previously it could be found around the Sea-Trader wreck and inside the Dunes wreck.
veryinky Dec 17, 2016 @ 6:23am 
Since the update I found 2 cyclops engine fragments in the Aurora cargobay.

And that's it. I've looked through all the wrecks, did a very thurough search of the floating island and didn't find a 3rd part.
blazergj Dec 17, 2016 @ 6:40am 
i found the engine by the north island where the big gun is.
Shu-sama Dec 17, 2016 @ 6:51am 
Originally posted by blazergl:
i found the engine by the north island where the big gun is.
On the island or close to it? Because i searched close to it but not on it. ^^
Papa Crust Dec 17, 2016 @ 6:53am 
Originally posted by Shu-sama:
Originally posted by blazergl:
i found the engine by the north island where the big gun is.
On the island or close to it? Because i searched close to it but not on it. ^^
I found some parts near the island. Try to search around a bit more.
Adriation Dec 17, 2016 @ 7:12am 
Can confirm, engine is scattered around the mountain island (or gun island if you prefer). I found two fragments between the island and the kelp, the game then crashed and had to redo it and it was then I noticed the fragments swapped around, there were 1 engine and one reinforced suit fragment instead.
Shu-sama Dec 17, 2016 @ 7:15am 
Thx will look for it ^^
veryinky Dec 17, 2016 @ 7:37am 
I notice that sometimes fragments fail to load so saving, exiting the game and loading it again will cause them to appear.

Yesterday a whole wreck failed to load and I had to save/exit/reload. Also sometimes the crew quarters of the Aurora don't load on the first try.

So I've gotten to the point of getting all the fragments I can see, saving, exit, reload and then scanning the "new" fragments, especially if I find a whole bunch of crates that are empty.
Shu-sama Dec 17, 2016 @ 7:40am 
Originally posted by veryinky:
I notice that sometimes fragments fail to load so saving, exiting the game and loading it again will cause them to appear.

Yesterday a whole wreck failed to load and I had to save/exit/reload. Also sometimes the crew quarters of the Aurora don't load on the first try.

So I've gotten to the point of getting all the fragments I can see, saving, exit, reload and then scanning the "new" fragments, especially if I find a whole bunch of crates that are empty.
Ohh yeah i saw that too. I sometimes have fragments i can scan over and over again until i get titanium.
veryinky Dec 17, 2016 @ 7:55am 
There's something weird happening with fragments and wrecks too. I had to re-weld a door panel yesterday, the panel looked repaired but the door was locked. I had to re-repair the panel through the fixed panel which made it very frustrating.

The fragments that can be scanned over and over happens because the game put multiple fragments in the same spot. I'm wondering if this is because the savegame is getting corrupted or simply buggy and it's not saving the states of wrecks/fragments correctly.
OverwatchJunky Dec 17, 2016 @ 9:34am 
The fragments seem a lot more spread out. I found the Seaglide fragments inside cargo crates in the shallows mere meters from the lifepod.

I think they may have reworked the spawn rates and locations a bit but all the old spots are still good. I found the bridge and hull frags in the dunes and sparse reef areas as well as the 3rd Seamoth frag after finding 2 in the grassy plateau.
OverwatchJunky Dec 17, 2016 @ 9:36am 
Originally posted by veryinky:
There's something weird happening with fragments and wrecks too. I had to re-weld a door panel yesterday, the panel looked repaired but the door was locked. I had to re-repair the panel through the fixed panel which made it very frustrating.

The fragments that can be scanned over and over happens because the game put multiple fragments in the same spot. I'm wondering if this is because the savegame is getting corrupted or simply buggy and it's not saving the states of wrecks/fragments correctly.


lol you think thats bad? Try having etire wrecks flat out disappear!! I dropped a beacon cause I got trapped in the Lifepod 17 wreck, then I used my Seaglide to go back and when I got there the wreck was just gone, but my beacon was still there and all the fragments were just suspended in the water!! It was the strangest thing!!
veryinky Dec 17, 2016 @ 10:00am 
Yeah, I've seen that happen. You need to save the game, exit, and re-load the game. The wreck will show up. It'll be buggy and you'll have problems with welding panels and cutting through doors but it'll at least be visible in the game.

The current version of subnautica is very buggy in this regard.
Martha_Farquaar Dec 17, 2016 @ 10:22am 
Originally posted by veryinky:
I notice that sometimes fragments fail to load so saving, exiting the game and loading it again will cause them to appear.

Yesterday a whole wreck failed to load and I had to save/exit/reload. Also sometimes the crew quarters of the Aurora don't load on the first try.

So I've gotten to the point of getting all the fragments I can see, saving, exit, reload and then scanning the "new" fragments, especially if I find a whole bunch of crates that are empty.

I had the bonus of finding a wreck the other day but needing to go back to my Cyclops to drop off some stuff. When I moved the Cyclops closer over to the wreck, I couldn't find it anymore and I was looking for ages. Then I noticed a few objects floating around in mid air/water and scanned all the moonpool fragments I'd been looking for. It seems that wrecks sometimes don't render/appear at all, I'd noticed a few times previously with floating and working doors but thought it was just a one off. I've paid more attention now and I've noticed it a lot more now I know what to look for.
Tand Dec 17, 2016 @ 10:39am 
Originally posted by veryinky:
I'm wondering if this is because the savegame is getting corrupted or simply buggy and it's not saving the states of wrecks/fragments correctly.
It's more of a loading issue. Saving, exiting, and reloading seems to get things to render again.

Either not show up ... or show up twice. All doors are susceptible to being double-locked. Weld the controls twice, cut the door open twice, use the handle twice...
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Date Posted: Dec 17, 2016 @ 6:11am
Posts: 16