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I guess I agree in that sense. Could you imagine being in a part of the game where the ocean is too deep to see the ocean floor and nothing is visible around you? Then out of no where this super-massive creature appears below you in the murky depths.
♥♥♥♥ that noise lmao
Ecologically you draw the line at the spot where the animal has no viable food source and cant be sustained by the creatures that are available to eat. A monster that huge still requires a plentiful food source. If it cant sustain itself is dies. Maybe that is what happened to the skeleton in the lost river? Too big ad could not eat enough to survive
Think of it like that goldfish you won at the carnival/fairgrounds as a kid. If you feed it ad change its tank it will get bigger and live longer. I remember when I was a kid, my aunt helped me keep my goldfish alive for almost 5 years!! It increased to maybe 10 times its original size when we brought it home. We bought bigger tanks, got better food and it lived for 5 years.
From the technical/gamig point of view, it also has to do with modeling and rendering/animations. An object of that size (even if it wasnt a monster) would suck most CPU/GPUs dry just trying to render it ito the enviroment let alone animate it.
I wrote in my original post that I can completely understand why something like this would be extremely hard to implement. It's a really complex idea that requires a lot of thought to produce. But it's also an idea that would be very successful if done right.
Its not just the thought ad effort to produce it. There is such a thing as too much when it comes to the sheer size of a rendered object that is also animated.
The Aurora ca be so big because it doesnt move. If you added motion into the mix it makes it far harder to render.
To quote Ian Malcom from Jurrasic Park. "Your scienctists were too preoccuied withwhether or not they could that they didnt stop to think if they should."
Ian Malcoms point tells us that just because something CAN be doe does not mean it SHOULD be done.
For example. Can I eat a pencil? Yes. But...is it a good decision? Is it bad for me? Could it potentially kill me? All yes answers.
You also have to condier the man hours it takes just on modeling. That much effort into one modeling job is pointless in the long run.
Wouldn't fit the story they're making tho'.
I just want one creature in the game that is so huge you can't see all of it on the screen at once.
The idea about instant death if you go too far/deep from the map seems like a perfect idea. They could perhaps play a prerendered cutscene to save CPU for weaker computers.
Not to mention the fact most of the ocean is to shallow for something that big. How would it move around and hunt? Most of the food isn't in the depths.
Honestly you are looking at it wrong if you don't find smaller creature scary to. Something doesn't need to be huge to majorly screw you over. Crab squid could strand you in the dark depths, warpers pull you out into the vast crushing ocean with little warning, bone sharks stalk you in the dark. As a person on that planet in that situation that ♥♥♥♥ would be terrifying. You have to kind immerse yourself in the game. (alternately play hardcore mode you will be afraid of a lot more stuff that way.)
Me too, first game I've ever encountered that triggeres Thalassophobia. xD
After a few hours it gets better for shallow water and when you know the spawnpoints of the Leviathans but the one time one went out of his spawning area and attacked me from behind it really made me jump xD
Still too afraid to go to the more dangerous areas (The blood kelp zone next to the dunes was my farthest expedition with the cyclops) and surely wouldn't even dare when there was something even more dangerous.
But that's just the thing for me :'D
https://www.youtube.com/watch?v=8Dk8Q1UB5Oo
You could easily fit such a large creature into the lore of the game. Maybe it's a near-dead species with only one or two of its kind left BECAUSE it is eating literally everything on the planet and as a result is starving itself.
Maybe while they are extremely large, they feed off tiny creatures like peepers. This massive creature could actually be passive; instead the threat comes from it potentially crushing you by accident. Not only is that not uncommon in real life, but could actually make a lot of sense in explaining why the whole ocean isn't absolutely crawling with millions of tiny fish.
The game has hardly shown even 5% of the whole planet. Look at the horizon. It wouldn't be hard to believe that the ocean gets much deeper a significant distance away from everything. The developers could utilize this to add more equipment into the game. Maybe you would have to gather the resources to make a vehicle that can drive extremely fast, so you don't spend hours trying to this part of the planet. The ideas are endless, you just need to be open-minded.
Except that roll in lore is already taken. The giant pasive sea emperor. And even if it's near extinct now that does not mean you can disregard the food source. They had to be able to sustain themselves long enough to even evolve or have a breeding population to make the few that would be around.
There are a lot of fish actually. Oceans don't typically have fish stuffed in them Gill to Gill. There is supposed to be a lot of empty space to sustain everything living there. There is a difference between open minded and just disregarding biology.