Subnautica

Subnautica

View Stats:
Blueprints
I am fairly new to the game, and i am having an extremely hard time finding fragments to make blueprints. Are there any tricks to it?
Last edited by potatofennec; Dec 3, 2016 @ 4:05pm
< >
Showing 1-15 of 34 comments
jgaretjax Dec 3, 2016 @ 4:07pm 
don`t know
OatBran Dec 3, 2016 @ 4:12pm 
Originally posted by coolmuddud:
I am fairly new to the game, and i am having an extremely hard time finding fragments to make blueprints. Are there any tricks to it?

Most of the important blueprints are located in "wrecks" which are large pieces of the Aurora scattered around the map. You can find some basic fragments on the sea floor in the shallows and kelp biomes as well.

If you are having a hard time seeing them you can turn off grass rendering to make it easier. But basically search the shallower areas to find the seaglide, then once you build that you can go deeper to find the seamoth and mobile vehicle bay, a lot of those are found deeper in kelp forest biomes.

Also a very good wreck to check out once you build the communications relay and get the signal for it is Lifepod 17, there is a huge wreck there with all kinds of awesome stuff.

Hope you have some luck soon.
Nemund Dec 3, 2016 @ 4:13pm 
Explore wrecks mainly. A few can be found in open ocean but generally they are in the wrecks on the seabed.
Initially follow your life pod beacons, and search the wrecks next to them, once you've followed all the signals you should have enough prints to build a basic base in the shallows, then just start a systematic search, pick an initial direction, head out and find the wrecks that way, then move around the compass. (Navigate via the Aurora wreck initially)
potatofennec Dec 3, 2016 @ 4:25pm 
Originally posted by OatBran:
Originally posted by coolmuddud:
I am fairly new to the game, and i am having an extremely hard time finding fragments to make blueprints. Are there any tricks to it?

Most of the important blueprints are located in "wrecks" which are large pieces of the Aurora scattered around the map. You can find some basic fragments on the sea floor in the shallows and kelp biomes as well.

If you are having a hard time seeing them you can turn off grass rendering to make it easier. But basically search the shallower areas to find the seaglide, then once you build that you can go deeper to find the seamoth and mobile vehicle bay, a lot of those are found deeper in kelp forest biomes.

Also a very good wreck to check out once you build the communications relay and get the signal for it is Lifepod 17, there is a huge wreck there with all kinds of awesome stuff.

Hope you have some luck soon.

Thanks! I have the signal for life pod 17, ill go there now. Should i establish a base nearby, for safety?
OatBran Dec 3, 2016 @ 4:32pm 
Originally posted by coolmuddud:
Thanks! I have the signal for life pod 17, ill go there now. Should i establish a base nearby, for safety?

No problem. And as long as you have a seaglide, it shouldn't be that far of a trip. The area around LP17 is Plateaus, which you only need to worry about sandsharks and biters, none of which have really bothered me that much in my playthrough so you should be fine.

I would recommend at least 3 oxygen tanks for this mission without a seamoth though! (thats one on your back and 2 more in the inventory - 135 seconds of o2)
Imafishb Dec 3, 2016 @ 4:52pm 
Dude the seaglide is in the shallow area for me it was around the enterance to the creepvines but there will be a wreck with cargo boxes they are useless and metal salvage if you look close enough you will find the sea glide blue print you have to scan it by the way.
Wulfnstein Dec 3, 2016 @ 4:53pm 
When you are at lifepod 6, go SouthEast over the underwater volcano. (about 300 m) There is a wreck with "battery recharger technology" very usefull. Also, if you can dive deep enough, there's a wrech with "moonpool" tech South of lifepod 6 (about 400m), but its beyond the edge, really deep. Also, there is "cell recharge tech" Norht East from lifepod 13 (300-400 meters)
Zemecon Dec 3, 2016 @ 5:04pm 
Don't forget to go to the Aurora once you get a radiation suit right outside one of the escape pods. There are a lot of things in there, including atleast one Propulsion Cannon fragment, one Cyclops engine fragment (I think), a few Seamoth fragments, and enough P.R.A.W.N. fragments to make a P.R.A.W.N. blueprint. There should also be two upgrade components for the Seamoth and an upgrate for the Cyclops.
Magma Dragoon Dec 3, 2016 @ 5:46pm 
Some fragmens have a placeholder model that looks like a small safe (large aquarium, power transmitter), other look like broken pieces of item itself (seaglide, seamoth, thermal powerplant), and some are wholely intact items that don't disappear when scanned (flood light, other various furniture). The seaglide and seamoth and cyclops parts are just strewn about in whatever biome they spawn in, but almost all fragments are found in or around wrecks.



Originally posted by Zemecton:
Don't forget to go to the Aurora once you get a radiation suit right outside one of the escape pods. There are a lot of things in there, including atleast one Propulsion Cannon fragment, one Cyclops engine fragment (I think), a few Seamoth fragments, and enough P.R.A.W.N. fragments to make a P.R.A.W.N. blueprint. There should also be two upgrade components for the Seamoth and an upgrate for the Cyclops.

Don't do that, you'll get eaten by a reaper. You need at a seamoth to outrun them, or better yet a cyclops so they don't even chase you. And it has built in storage lockers for all the swag you'll find inside (at least two trips to grab it all if you want the lab equipment).
Last edited by Magma Dragoon; Dec 3, 2016 @ 5:47pm
Zemecon Dec 3, 2016 @ 5:57pm 
Reaper Leviathon? Nah. I swim to the Aurora all the time now without running into a Reaper. They are mostly near the front and back ends of the ship in deeper waters. The front has enough debris around it that you can go in from the side and then you will be protected as you climb up onto the platforms.
OatBran Dec 3, 2016 @ 6:08pm 
Originally posted by Zemecton:
Reaper Leviathon? Nah. I swim to the Aurora all the time now without running into a Reaper. They are mostly near the front and back ends of the ship in deeper waters. The front has enough debris around it that you can go in from the side and then you will be protected as you climb up onto the platforms.
I have tried both the side and the back, and reapers are always there, even in the shallows. Failing getting a cyclops my only option now is to approach from the mushroom forest by the front of the ship and I hope that works.
slxpress Dec 3, 2016 @ 6:15pm 
I didn't buy this game until about a month ago. I've poured in over 200 hours into it. I've been to the Aurora on at least 10 separate playthroughs. I've literally never seen a reaper in any of those playthroughs.

I simply keep on the surface. I don't use a seamoth. It's not that far. I don't take the seaglide, to conserve inventory space. I don't go below the surface so I can max out my speed.

I do understand the reapers are an issue for other people, but I do believe firmly that if you stay on the surface of the water they won't be.
OatBran Dec 3, 2016 @ 6:26pm 
Originally posted by slxpress:
I do understand the reapers are an issue for other people, but I do believe firmly that if you stay on the surface of the water they won't be.

That is exactly what I just did towards the back of the ship in my seamoth. only 2m deep the entire time and as soon as the back of the ship was visable underwater a reaper was right there on the same level as me, only a couple meters deep. Going around to the front on the broad side, another reaper could be seen. I am approaching from the mushroom forest in the northwest-ish and I don't see one yet so maybe i am in the clear. probly 200m away from the entrance to the ship and proceeding cautiously.
Corvus Kravitz Dec 3, 2016 @ 7:58pm 
I remember being new to subnautica, like way before they added in the life pod signals. The ocean is so vast and mysterious, you start off with basically nothing and next to no idea what to do, and fear the ♥♥♥♥ out of pretty much everything, especially the night, but still push how far you can explore because everything looks so damn beautiful. Although you start with almost nothing; you have a fabricator that kinda works, you see raw resources that you can collect to start making things in said fabricator, and a stable landmark to navigate by( the Aurora wreck)... hell I still mostly feel that when I start a new game after taking a break for a couple updates.

I completely understand being new in a game and wanting advice on getting started and finding where all the necessary things are.
That being said... getting thrown into a huge, dangerous, beautiful, and entirely unkown ocean wonderland nightmare world and just figuring things out on my own was, and still is, the entire fun of Subnautica. Why would you want to ruin that experience for yourself?
Avatar Dec 3, 2016 @ 9:24pm 
From personal experience, an easy way to get into the PRAWN bay is by approaching the Aurora from your pod about 200m out then turn right and head straight. You will see a reaper leviathan to the left, but dont bother him and he wont be able to see you (hence the 200m out). Then after you pass him at the tail of the Aurora, you should be able to go straight down and follow the seabed, while traveling parallel to the Aurora(even though you will have left it behind at this point). Once you find a new biome you haven't seen before, you should easily find a diamond. Diamonds look similar to Quartz so you will know it when you see it. You can also break the rocks(the ones that look similar to the limestone ones near your pod) for a diamond. Also, if it looks like Quartz and is green, its uranium.

Hope this helps :steamhappy:
< >
Showing 1-15 of 34 comments
Per page: 1530 50

Date Posted: Dec 3, 2016 @ 3:58pm
Posts: 34