Subnautica

Subnautica

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allocater Sep 8, 2017 @ 12:40pm
No Laser Cutter after 20hours
I am having a lot of fun, but I am getting a bid concerned that after 20 hours (day 128) I still have not found a Laser Cutter. Is this normal, or did I miss something?
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Showing 1-15 of 28 comments
ImHelping Sep 8, 2017 @ 12:41pm 
This is a common concern, and issues like it have been a problem for months (Now featuring laser cutters) no matter how much the Devs fiddle with placements so far. Even in experimental with their latest attempt at improving laser cutters specifically to try and avoid "So your laser cutter fragments are behind a door you need a laser cutter to open", it's still very RNG whimsical.

Basically it's get lucky with the RNG to actually spawn them the places wiki or other players say "They totally spawn in X location!", pray scan rooms work right (because using a later tier entire base roomto find early game tools makes sense-oh wait, it's not working right again), or console it in right now.

Some playthroughs I have zero issues with fragments, oh look it's five MVB fragments within 15 feet of eachother cool why is nobody trying harder amiright?

But then this very common problem crops up for one thing or another and it's a reminder that "Well I didn't have trouble finding it in X playthrough, so there!" has no bearing on such a deep seated issue.

Whether or not you think laser cutters, beacons, and gravspheres even deserve to have been gated as fragments in the first place. Turning them in to fragments has only added to the existing fragment problems for the devs to try and fix for launch, unfortunatly. On top of the older issues and outright bugs like erased fragment scan progress.
Last edited by ImHelping; Sep 8, 2017 @ 12:57pm
nuLoon Sep 8, 2017 @ 12:50pm 
The last few games I've started those fragments have spawned in the grassy plateau wreck.
DrSNAFU Sep 8, 2017 @ 12:57pm 
I agree that the big bugbear under the hood of this game is blueprint placement. The progression is all but set now, as are the wreck locations etc. Rejiggering the blueprint locations is all they can really do at this point and throwing RNG into the mix might be a mistake.
ImHelping Sep 8, 2017 @ 1:05pm 
Originally posted by DrSNAFU:
I agree that the big bugbear under the hood of this game is blueprint placement. The progression is all but set now, as are the wreck locations etc. Rejiggering the blueprint locations is all they can really do at this point and throwing RNG into the mix might be a mistake.
Clearly the OP needs to try harder, he's only looked 20 hours. Why I bet I could find laser cutter fragments with my eyes closed in ten hours or less.

Maybe he should build an entire powered base room to locate handheld objects while we're at it. Then if the scan room doesn't work right oh well it's early access what do you expect.

Not having the laser cuttter unlocked by default is doing him a favor. It would have overwhelmed him to have that object on his crafting UI at the start of the game so much more than being unable to locate it even with an open wiki in his lap hours later.

Some of us enjoy swimming in circles for a couple extra hours with our nose to the ground as scan room indicators point to empty fragmentless spots, why don't you think about someone else's enjoyment instead for a change.

Let's see, I'm probably missing something. But that covers the gist for how the OP's of these threads are often treated. No names means no salt, right?

Unless somebody felt the overwhelming urge to defend a state of the game that justifiably results in these threads on a daily basis or more I guess, meaning they think the OP deserves that 20 hour search for nothing.
Last edited by ImHelping; Sep 8, 2017 @ 1:21pm
DrSNAFU Sep 8, 2017 @ 1:46pm 
Originally posted by ImHelping:
Originally posted by DrSNAFU:
I agree that the big bugbear under the hood of this game is blueprint placement. The progression is all but set now, as are the wreck locations etc. Rejiggering the blueprint locations is all they can really do at this point and throwing RNG into the mix might be a mistake.
Clearly the OP needs to try harder, he's only looked 20 hours. Why I bet I could find laser cutter fragments with my eyes closed in ten hours or less.

Maybe he should build an entire powered base room to locate handheld objects while we're at it. Then if the scan room doesn't work right oh well it's early access what do you expect.

Not having the laser cuttter unlocked by default is doing him a favor. It would have overwhelmed him to have that object on his crafting UI at the start of the game so much more than being unable to locate it even with an open wiki in his lap hours later.

Some of us enjoy swimming in circles for a couple extra hours with our nose to the ground as scan room indicators point to empty fragmentless spots, why don't you think about someone else's enjoyment instead for a change.

Let's see, I'm probably missing something. But that covers the gist for how the OP's of these threads are often treated. No names means no salt, right?

Unless somebody felt the overwhelming urge to defend a state of the game that justifiably results in these threads on a daily basis or more I guess, meaning they think the OP deserves that 20 hour search for nothing.
You forgot that anything can be accomplished with enough air pipes, no matter how obnoxious and time consuming it becomes. You just need to suck all the fun out of the game by cracking open the wiki, identify the coords of all the wrecks that have the proper blueprints in and around them and start cranking out those air pipes! I did it, therefore everyone else can, no issue.

Stop complaining, the game is perfect, it's perfect for me and you're irrelevant.
Zemecon Sep 8, 2017 @ 2:28pm 
Originally posted by nuLoon:
The last few games I've started those fragments have spawned in the grassy plateau wreck.

This will probably be the most useful response you will have gotten so far, unfortunately. The lasercutter fragment looks exactly like the lasercutter tool so try looking for that. They are mostly located in Grassy Plateau wrecks but I believe a few can also be found in some of the kelp forest wrecks. And some are not scannable for some reason; I've reported that issue when it happened to me but the more reports, the better.

Squeal (one of the developers) says lasercutter fragments will be put into crates and may be more closely distributed to the Shallows than they are now. So will other fragments that are a bit tough to find right now so things are getting better.
tzeneth Sep 8, 2017 @ 2:36pm 
Eh, I'll admit I got unlucky followed by lucky. I built an early scan room, found 2 laser cutter fragments relatively close to safe shallows and my spawn point. I then followed this up by finding 3 laser cutter fragments behind a laser cutter wreck door. I facepalmed when I saw that.

I then went to the west grassy plateu wreck with a scanner combo: 1 scanner room, 1 solar panel, 1 glass door to enter said scan room. I apparently was extremely lucky because the western wreck was full of laser cutter fragments (a couple in the grass nearby as well), battery fragments, and the mobile construction base and the bioreactor. This was the first real wreck I hit. So, I consider myself insanely lucky.
ImHelping Sep 8, 2017 @ 3:23pm 
Meanwhile in experimental. Looking for fragments is annoying due to the new "Immersive realistic seeglide"(?) animation.

"Hmm, it's night now. Good thing my Seaglide has a built in flashlight so I can see the ground with it!"

http://steamcommunity.com/sharedfiles/filedetails/?id=1130891570

...Welp! A bit of a pain in the daytime too. It looks real fancy having it manuver your arms around to ensure it stays face front. Right until you need to do 90% of the gameplay which involves looking below waist height for objects and predators.

"I wonder if any sandsharks are around? Maybe someone will tell me 'lol just put the seaglide away if you want to see then'"
Last edited by ImHelping; Sep 8, 2017 @ 3:25pm
BubblyGuts Sep 8, 2017 @ 9:55pm 
I actually found mine in the Grassy Plateau wreck and there was a few of them laying around in the aurora.
bongerman85 Sep 8, 2017 @ 11:36pm 
wreck located near pod 17 and the kelp forest near the pod has a wreck that has an air duct accessible on the side and i sealed door on the top that is loaded with them too
Zemecon Sep 8, 2017 @ 11:43pm 
Originally posted by bongerman85:
wreck located near pod 17 and the kelp forest near the pod has a wreck that has an air duct accessible on the side and i sealed door on the top that is loaded with them too

Yeah... The thing with that is you don't want the lasercutter fragments behind a door you need ta lasercutter in order to get into. You could have a wreck in the Shallows with tons of lasercutter fragments inside it but it isn't any better if those fragments are behind a sealed door.
bongerman85 Sep 8, 2017 @ 11:44pm 
it isnt behind the sealed door only i discovered after i cut my way inside that there was an airduct that went in there as well
Zemecon Sep 8, 2017 @ 11:45pm 
Ah OK. I get what you are saying now.
allocater Sep 9, 2017 @ 2:01am 
Alright! Thanks Guys. I build a scanner base to the west in the red grass and by happy circumstances I found an entry called "Laser Cutter Fragment" in the scanner list. I scanned them and found 3 fragments inside a wreck (rooms) and 2 of them where in an accessible room. I really could have found them earlier, but I did not see them without the scanner help. There are also more lying around in the red grass, but it's hard to see them. They are not inside boxes. I only ever checked boxes and big chunks.

Now I will scavenge all the half a dozen wrecks I placed beacons at!
bongerman85 Sep 9, 2017 @ 2:08am 
while u move around the worldspace as long as u have ur scanner watch near the bottom right corner of the screen, anytime there something u can scan and u brush the center of ur screen over it, there will be a little icon of the scanner that pops up, this is also useful if u dont scan limestone sandstone or any of that stuff as it will allow the scanner icon to pop up to aid u in finding resources easier
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Date Posted: Sep 8, 2017 @ 12:40pm
Posts: 28