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Basically it's get lucky with the RNG to actually spawn them the places wiki or other players say "They totally spawn in X location!", pray scan rooms work right (because using a later tier entire base roomto find early game tools makes sense-oh wait, it's not working right again), or console it in right now.
Some playthroughs I have zero issues with fragments, oh look it's five MVB fragments within 15 feet of eachother cool why is nobody trying harder amiright?
But then this very common problem crops up for one thing or another and it's a reminder that "Well I didn't have trouble finding it in X playthrough, so there!" has no bearing on such a deep seated issue.
Whether or not you think laser cutters, beacons, and gravspheres even deserve to have been gated as fragments in the first place. Turning them in to fragments has only added to the existing fragment problems for the devs to try and fix for launch, unfortunatly. On top of the older issues and outright bugs like erased fragment scan progress.
Maybe he should build an entire powered base room to locate handheld objects while we're at it. Then if the scan room doesn't work right oh well it's early access what do you expect.
Not having the laser cuttter unlocked by default is doing him a favor. It would have overwhelmed him to have that object on his crafting UI at the start of the game so much more than being unable to locate it even with an open wiki in his lap hours later.
Some of us enjoy swimming in circles for a couple extra hours with our nose to the ground as scan room indicators point to empty fragmentless spots, why don't you think about someone else's enjoyment instead for a change.
Let's see, I'm probably missing something. But that covers the gist for how the OP's of these threads are often treated. No names means no salt, right?
Unless somebody felt the overwhelming urge to defend a state of the game that justifiably results in these threads on a daily basis or more I guess, meaning they think the OP deserves that 20 hour search for nothing.
Stop complaining, the game is perfect, it's perfect for me and you're irrelevant.
This will probably be the most useful response you will have gotten so far, unfortunately. The lasercutter fragment looks exactly like the lasercutter tool so try looking for that. They are mostly located in Grassy Plateau wrecks but I believe a few can also be found in some of the kelp forest wrecks. And some are not scannable for some reason; I've reported that issue when it happened to me but the more reports, the better.
Squeal (one of the developers) says lasercutter fragments will be put into crates and may be more closely distributed to the Shallows than they are now. So will other fragments that are a bit tough to find right now so things are getting better.
I then went to the west grassy plateu wreck with a scanner combo: 1 scanner room, 1 solar panel, 1 glass door to enter said scan room. I apparently was extremely lucky because the western wreck was full of laser cutter fragments (a couple in the grass nearby as well), battery fragments, and the mobile construction base and the bioreactor. This was the first real wreck I hit. So, I consider myself insanely lucky.
"Hmm, it's night now. Good thing my Seaglide has a built in flashlight so I can see the ground with it!"
http://steamcommunity.com/sharedfiles/filedetails/?id=1130891570
...Welp! A bit of a pain in the daytime too. It looks real fancy having it manuver your arms around to ensure it stays face front. Right until you need to do 90% of the gameplay which involves looking below waist height for objects and predators.
"I wonder if any sandsharks are around? Maybe someone will tell me 'lol just put the seaglide away if you want to see then'"
Yeah... The thing with that is you don't want the lasercutter fragments behind a door you need ta lasercutter in order to get into. You could have a wreck in the Shallows with tons of lasercutter fragments inside it but it isn't any better if those fragments are behind a sealed door.
Now I will scavenge all the half a dozen wrecks I placed beacons at!