Subnautica

Subnautica

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Stalker base attacks???
I was building a small base in the kelp area to assist in ore grinding but just as I added a new piece, several stalkers came out of nowhere and kept diving at my base. They clipped through the walls but didn't hurt me or the base, and they followed me wherever I went within the base. I deleted a section of the base (not the one I added before their appearance) out of curiosity and they left.

It was my understanding that base attacks didn't actually get put into the game, am I wrong? Anyone else have this happen?
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Showing 1-12 of 12 comments
ImHelping Sep 2, 2017 @ 12:38pm 
Base attacks are not a deliberate feature, but AI aggro is just so desperate to spam itself that stupid stuff happens and they don't know what to do with their lives when not "allowed" to attack you.

It's much worse when say, a Sea Dragon keeps rubbing it's face up against your engines off Cyclops constantly, clipping it's tentacled butt through your cockpit between your slightly tilted cyclops causing prawn docking bugs. Or worse.
Zemecon Sep 2, 2017 @ 12:40pm 
Base attacks are still not in Subnautica. The issue you are having is a clipping issue - the Stalkers are going after you, not your base, and being able to clip through base walls means they can follow you everywhere. It is clearly a bug.

Press F8 while in-game to report this issue with the feedback feature.
KeurigDrPepper Sep 2, 2017 @ 12:50pm 
Originally posted by Salinité:
Base attacks are still not in Subnautica. The issue you are having is a clipping issue - the Stalkers are going after you, not your base, and being able to clip through base walls means they can follow you everywhere. It is clearly a bug.

Press F8 while in-game to report this issue with the feedback feature.


That makes sense, though it would appear they spawned especially for attacking me since they came out of nowhere the instant the final piece of the base was built then simply vanished after I deleted the other section (which was merely a port btw) and none of the normal nearby stalkers were affected. They weren't normal stalkers noticing me and swimming over, this was Uncle Ben's (R) Instant Stalker Attack, new and more horrific formula. Either way, I'll report it as a bug if I can reproduce it.
SternLX Sep 2, 2017 @ 11:45pm 
Grab your knife, go out there and hit the Stalker one time with it. It'll swim off as fast as it can and leave you alone.
Nocternaldaze Sep 3, 2017 @ 6:02pm 
i`m noticing a opposite effect in that i built a small base has i can`t find the blueprints for other building parts, and suddenly i have 2 stalkers constantly near my base and i`m overflowing in stalker teeth.

like i made 2 of the larger storage`s and have filled them both up with stalker teeth and still have loads left, i remember when getting them was much rarer. whereas as now i`m getting a full inventory in no time. and now leaving them.
KeurigDrPepper Sep 3, 2017 @ 6:48pm 
Originally posted by NocternalDaze:
i`m noticing a opposite effect in that i built a small base has i can`t find the blueprints for other building parts, and suddenly i have 2 stalkers constantly near my base and i`m overflowing in stalker teeth.

like i made 2 of the larger storage`s and have filled them both up with stalker teeth and still have loads left, i remember when getting them was much rarer. whereas as now i`m getting a full inventory in no time. and now leaving them.


I have noticed the increase in tooth drops as well, though not in that same scenario. Prior to my weird stalker incident (but in that same base) I looked out a window and noticed a tooth on the ground. Swam out and turned around to find two others nearby. I've even found some sitting out in the open outside the kelp areas. I think the devs had pity on us and decided to make certain resources like stalker teeth more plentiful. I notice that gold and silver are no longer difficult to find either.
ImHelping Sep 3, 2017 @ 6:53pm 
Originally posted by PreposterousWorld:
Originally posted by NocternalDaze:
i`m noticing a opposite effect in that i built a small base has i can`t find the blueprints for other building parts, and suddenly i have 2 stalkers constantly near my base and i`m overflowing in stalker teeth.

like i made 2 of the larger storage`s and have filled them both up with stalker teeth and still have loads left, i remember when getting them was much rarer. whereas as now i`m getting a full inventory in no time. and now leaving them.


I have noticed the increase in tooth drops as well, though not in that same scenario. Prior to my weird stalker incident (but in that same base) I looked out a window and noticed a tooth on the ground. Swam out and turned around to find two others nearby. I've even found some sitting out in the open outside the kelp areas. I think the devs had pity on us and decided to make certain resources like stalker teeth more plentiful. I notice that gold and silver are no longer difficult to find either.

Thinking about stalker teeth these days. makes me cringe about roughly a year ago(?), when you could set up a base bordering a kelp forest, make sure to never touch any of the wildlife, and watch the whole place depopulate from stalker to gary anyways.

Of course even in such conditions, people loved to blame you for "Overfishing".

Gold has often been the subject of having lockers full of the stuff when in need of other metals. Though it is odd seeing things swing from nonstop silver shortages to copper shortages. (sea treader isn't a viable answer to skewed natural resources, it's a band-aid excuse often camped by warpers)
Last edited by ImHelping; Sep 3, 2017 @ 6:55pm
KeurigDrPepper Sep 4, 2017 @ 1:08am 
Originally posted by ImHelping:
Originally posted by PreposterousWorld:


I have noticed the increase in tooth drops as well, though not in that same scenario. Prior to my weird stalker incident (but in that same base) I looked out a window and noticed a tooth on the ground. Swam out and turned around to find two others nearby. I've even found some sitting out in the open outside the kelp areas. I think the devs had pity on us and decided to make certain resources like stalker teeth more plentiful. I notice that gold and silver are no longer difficult to find either.

Thinking about stalker teeth these days. makes me cringe about roughly a year ago(?), when you could set up a base bordering a kelp forest, make sure to never touch any of the wildlife, and watch the whole place depopulate from stalker to gary anyways.

Of course even in such conditions, people loved to blame you for "Overfishing".

Gold has often been the subject of having lockers full of the stuff when in need of other metals. Though it is odd seeing things swing from nonstop silver shortages to copper shortages. (sea treader isn't a viable answer to skewed natural resources, it's a band-aid excuse often camped by warpers)


I can understand with gold later in the game but in the beginning stages, it seemed like it was always about as difficult as silver to find. Now you don't even have to go to the kelp areas, we've got protected caves in the shallows with so much gold and silver that you can start stockpiling immediately.

I also appreciate the extensions of the shallows and kelp areas to blend together better with more dangerous biomes immediately available from the starting point. It sure helps to not only have an escape route (since your survival may depend solely on a knife, a seaglide, and the off chance you have a stocked base to retreat into) but to also have the greater diversity of resources so close together.

There's a lovely spot I found that brings a kelp forest, safe shallows, the mushroom forest, and grassy plateau all very close together along with a few other amenities. It seems they made the biome regions less like isolated blobs and more like natural habitats that have transitions and sometimes lack "clean" breaks. My memories of exploring that same area in previous updates had it seeming a lot less swimmer-friendly. Sure if you had a seamoth or love burning batteries for the seaglide you could cruise around efficiently, but I can do most of my exploring now via free-swimming. It's nice to be able to take your time and explore without having to worry about time or danger nearly as much.
Originally posted by NocternalDaze:
i`m noticing a opposite effect in that i built a small base has i can`t find the blueprints for other building parts, and suddenly i have 2 stalkers constantly near my base and i`m overflowing in stalker teeth.

like i made 2 of the larger storage`s and have filled them both up with stalker teeth and still have loads left, i remember when getting them was much rarer. whereas as now i`m getting a full inventory in no time. and now leaving them.
not like in the old days ... if you made a sealed cave and released stalkers you had hatched yourself they were tame and acted like a tooth factory.. you just had to bring fish to them. now theyre not friendly... i dont know if they still bring you metal if you feed them a few peepers.
Wormling59mep Sep 4, 2017 @ 6:51am 
type in console 'Damage 999999999999' and hit the stalkers, then once you are done type 'Damage 1'
kirb Sep 4, 2017 @ 8:24am 
A similar thing can happen with garyfish and Reaper Leviathans.
Nocternaldaze Sep 4, 2017 @ 8:31am 
Originally posted by PreposterousWorld:
Originally posted by NocternalDaze:
i`m noticing a opposite effect in that i built a small base has i can`t find the blueprints for other building parts, and suddenly i have 2 stalkers constantly near my base and i`m overflowing in stalker teeth.

like i made 2 of the larger storage`s and have filled them both up with stalker teeth and still have loads left, i remember when getting them was much rarer. whereas as now i`m getting a full inventory in no time. and now leaving them.


I have noticed the increase in tooth drops as well, though not in that same scenario. Prior to my weird stalker incident (but in that same base) I looked out a window and noticed a tooth on the ground. Swam out and turned around to find two others nearby. I've even found some sitting out in the open outside the kelp areas. I think the devs had pity on us and decided to make certain resources like stalker teeth more plentiful. I notice that gold and silver are no longer difficult to find either.

ah cool it`s not just me, i was like something is wrong here getting 2 large storage full of stalker teeth in less than 5 mins.

and sorry for if i went off topic a bit as i tried a search and couldn`t find anything and see you was mentioning the stalker.
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Date Posted: Sep 2, 2017 @ 12:20pm
Posts: 12