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That was the first thing I did after finishing the cyclops!
Like in real life: try to look out of the window in the dark with lights on in your room!
I don't think it's the window, I can see just fine out of it during the day or at the surface. I think we're seeing diffuse shaft lighting from the inside but not the outside.
All the cameras can pitot 360 degrees dude. Just use the top and bottom cams to back up.
When you are in teh driver seat. Look down and left. You can access the exterior cameras. use yoru scroll wheel. there are two underside cameras and a tower cam.
The Cyclops window has a filter over it. The filter is also currently bugged in stable since it allows you to see your base objects from almost anywhere in the map even through solid objects. The Seamoth doesn't have the filter or its' filter is much less intrusive.
TBH thats actually a good thing!!! Especially when on occasion beacons will glitch into the map and vanish. Only happened twice but heck if I didnt see my wall of wall lockers i never would have found my base again!! lol
Perhaps convenient at the time but it means object occlusion is not working right and the game could be rendering alot more than it needs to.
-Prawn suit falls through the seafloor-
yes i am PRETTY sure object collision is an ISSUE!!
Oh definitely. Especially when I am navigating the Grand Reef/Deep Grand Reef or the Lava areas.