Subnautica

Subnautica

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Mr. Blonde Jan 5, 2017 @ 7:33am
Cyclops too dark to steer?
I just built the Cyclops and I'm having a heck of a time steering it once I get to lower depths. I have exterior lights on and typically have been using the Screw camera to steer - the view from the steering wheel is too dark to see anything.

Any tips for steering or seeing where Im going?
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Showing 1-12 of 12 comments
Aracanthus Jan 5, 2017 @ 7:49am 
I use the camera on the bottom and the lights to see where I'm going. It's dark and murky, like it's supposed to be. ;)
Satinav Jan 5, 2017 @ 7:54am 
I dont know also, I just build mine and a message appeared that 3 person crew is suposed to drive that thing. 3 person how? lol.
Im using cameras, takes more time but its safer than going with seamoth.
Wenchbane Jan 5, 2017 @ 8:02am 
I always wondered why the camera points see clearly but the cockpit section is hilariously tough to see from past the lost river biome and deeper.
Mr. Blonde Jan 5, 2017 @ 8:07am 
Originally posted by Wenchbane:
I always wondered why the camera points see clearly but the cockpit section is hilariously tough to see from past the lost river biome and deeper.

I think the cameras have more swivel whereas the cockpit view is so rigid and fixed. I typically lower my sub to the ground and keep diving while staying a few feet off the ground/cliff as the light from the camera is the only way to see anything
In my case it helps me alot to turn on the exterior lights AND turn OFF the interior lights!
Its like trying to see out of the window at night while the lights are on!

Try it and tell me if that is better? In my case I would say it is!
Mr. Blonde Jan 5, 2017 @ 4:37pm 
Originally posted by ☆Becky'sFootSlave☆:
In my case it helps me alot to turn on the exterior lights AND turn OFF the interior lights!
Its like trying to see out of the window at night while the lights are on!

Try it and tell me if that is better? In my case I would say it is!


Good idea - I will give it a go later tonight!
or0b0ur0s Jan 5, 2017 @ 4:53pm 
Originally posted by YugenChaos:
I use the camera on the bottom and the lights to see where I'm going. It's dark and murky, like it's supposed to be. ;)

Murky is one thing. Atmospheric is one thing.

Utterly unable to path through an opening twice the size of your craft is another. I have yet to even get the Cyclops down into the Lava Zone (or the Lost River, for that matter). I've tried every single entrance and just can't get it done. Always ends up in a spot that somehow triggers "collision warnings" in every single direction - up, down, port, starboard, ahead, AND back - at the same time, in pitch darkness. I can get out and see the walls with my flashlight, but they are INVISIBLE to the Cyclops until and unless they are right up against the glass or camera dome.

I usually extole the virtues of the Seamoth headlamps, which are much better than the Cyclops "drape a white sheet over the camera" lights, but even the venerable 'moth is unsteerable in the transition caves - Deep Grand Reef, lava zone holes and connecting cave to the Lost River - without sonar, because it's unpenetrably pitch black zero visibility.

There had better be Cyclops sonar in the works. There are 2 unused upgrade slots for pete's sake. How hard would it be?
Magma Dragoon Jan 5, 2017 @ 4:57pm 
draw radius appears to be severly gimped while inside the cyclops even with the cameras, and the lods are different too, looks like Subnautica 64 sometimes
Last edited by Magma Dragoon; Jan 5, 2017 @ 4:58pm
Alendrathril Jan 5, 2017 @ 11:22pm 
There are cameras on the cyclops? How do you engage them?
slxpress Jan 5, 2017 @ 11:32pm 
Originally posted by Alendrathril:
There are cameras on the cyclops? How do you engage them?


There's a toggle to the lower left when you're in the cockpit. Hit it and a horn sounds. You have access to 3 cameras - keel, conning tower, and screws. I use the keel the most, because it shows the bottom of the sub. Conning tower the next most, because it's great if you're on the surface, or in a cavern with a roof, and the screws camera last, when I'm backing up and it gives a better view than the keel.
Alendrathril Jan 6, 2017 @ 1:40am 
Well, I'll be dawned. This changes a lot. Lol. Thanks. I always wondered what that display was. It's pretty non-descript. I thought it was a hull or engine status icon. Jeese.
Khardinal Jan 7, 2017 @ 1:42pm 
I also find steering the Cyclops WAY too dark...

(To be rude: If I wanted to stare at a black screen i'd turn off my monitor)
Even when using the bottom camera and hugging the floor I find the view limited.

Along with that the vessel is chunky and slow.

I did not build a Cyclops in my second playtrough as I find no use for it.
Would be nice if we could install speed upgrades and all round lighting modules...

It's 2190AD people, no need to live in the dark!
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Date Posted: Jan 5, 2017 @ 7:33am
Posts: 12